Am 16.11.21 um 17:31 schrieb Laurent Pinchart:
On Tue, Nov 16, 2021 at 05:02:25PM +0100, Daniel Vetter wrote:
On Mon, Nov 15, 2021 at 02:57:37PM +0000, Paul Cercueil wrote:
Le lun., nov. 15 2021 at 15:37:16 +0100, Daniel Vetter a écrit :
On Mon, Nov 15, 2021 at 02:19:10PM +0000, Paul Cercueil wrote:
Hi Jonathan,
This patchset introduces a new userspace interface based on DMABUF objects, to complement the existing fileio based API.
The advantage of this DMABUF based interface vs. the fileio interface, is that it avoids an extra copy of the data between the kernel and userspace. This is particularly userful for high-speed devices which produce several megabytes or even gigabytes of data per second.
The first few patches [01/15] to [03/15] are not really related, but allow to reduce the size of the patches that introduce the new API.
Patch [04/15] to [06/15] enables write() support to the buffer-dma implementation of the buffer API, to continue the work done by Mihail Chindris.
Patches [07/15] to [12/15] introduce the new DMABUF based API.
Patches [13/15] and [14/15] add support for cyclic buffers, only through the new API. A cyclic buffer will be repeated on the output until the buffer is disabled.
Patch [15/15] adds documentation about the new API.
For now, the API allows you to alloc DMABUF objects and mmap() them to read or write the samples. It does not yet allow to import DMABUFs parented to other subsystems, but that should eventually be possible once it's wired.
This patchset is inspired by the "mmap interface" that was previously submitted by Alexandru Ardelean and Lars-Peter Clausen, so it would be great if I could get a review from you guys. Alexandru's commit was signed with his @analog.com address but he doesn't work at ADI anymore, so I believe I'll need him to sign with a new email.
Why dma-buf? dma-buf looks like something super generic and useful, until you realize that there's a metric ton of gpu/accelerator bagage piled in. So unless buffer sharing with a gpu/video/accel/whatever device is the
And cameras (maybe they're included in "whatever" ?).
goal here, and it's just for a convenient way to get at buffer handles, this doesn't sound like a good idea.
Good question. The first reason is that a somewhat similar API was intented before[1], but refused upstream as it was kind of re-inventing the wheel.
The second reason, is that we want to be able to share buffers too, not with gpu/video but with the network (zctap) and in the future with USB (functionFS) too.
Hm is that code merged already in upstream already?
I know that dma-buf looks really generic, but like I said if there's no need ever to interface with any of the gpu buffer sharing it might be better to use something else (like get_user_pages maybe, would that work?).
Not GUP please. That brings another set of issues, especially when dealing with DMA, we've suffered enough from the USERPTR support in V4L2 to avoid repeating this. Let's make dma-buf better instead.
Yeah, when comparing GUP and DMA-buf the later is clearly the lesser evil.
DMA-buf indeed has some design issues we need to work on, especially around the async operations and synchronization. But I still think those are solvable.
GUP on the other hand has some hard fundamental problems which you can only solved completely if the hardware is capable of fast and reliable recoverable page faults.
Regards, Christian.
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