The file drivers/dma-buf/dma-fence-unwrap.c was incorrectly added to
the 5.15.y stable branch in commit 4e82b9c11d3c ("dma-buf: add
dma_fence_timestamp helper") as a new file, but it was never enabled in
the Makefile, and its header include/linux/dma-fence-unwrap.h was not
present, making it uncompilable.
A full revert of commit 4e82b9c11d3c ("dma-buf: add dma_fence_timestamp
helper") is not desirable because that commit also introduced the valid
dma_fence_timestamp() helper and fixed legitimate timestamp race
windows in drivers/dma-buf/sync_file.c and
drivers/gpu/drm/scheduler/sched_main.c.
Since there are no users of dma-fence-unwrap in the 5.15.y branch,
remove the unused file to clean up the tree and avoid confusion.
Fixes: 4e82b9c11d3c ("dma-buf: add dma_fence_timestamp helper")
Signed-off-by: Tudor Ambarus <tudor.ambarus(a)linaro.org>
---
drivers/dma-buf/dma-fence-unwrap.c | 176 -------------------------------------
1 file changed, 176 deletions(-)
diff --git a/drivers/dma-buf/dma-fence-unwrap.c b/drivers/dma-buf/dma-fence-unwrap.c
deleted file mode 100644
index 628af51c81af..000000000000
--- a/drivers/dma-buf/dma-fence-unwrap.c
+++ /dev/null
@@ -1,176 +0,0 @@
-// SPDX-License-Identifier: GPL-2.0-only
-/*
- * dma-fence-util: misc functions for dma_fence objects
- *
- * Copyright (C) 2022 Advanced Micro Devices, Inc.
- * Authors:
- * Christian König <christian.koenig(a)amd.com>
- */
-
-#include <linux/dma-fence.h>
-#include <linux/dma-fence-array.h>
-#include <linux/dma-fence-chain.h>
-#include <linux/dma-fence-unwrap.h>
-#include <linux/slab.h>
-
-/* Internal helper to start new array iteration, don't use directly */
-static struct dma_fence *
-__dma_fence_unwrap_array(struct dma_fence_unwrap *cursor)
-{
- cursor->array = dma_fence_chain_contained(cursor->chain);
- cursor->index = 0;
- return dma_fence_array_first(cursor->array);
-}
-
-/**
- * dma_fence_unwrap_first - return the first fence from fence containers
- * @head: the entrypoint into the containers
- * @cursor: current position inside the containers
- *
- * Unwraps potential dma_fence_chain/dma_fence_array containers and return the
- * first fence.
- */
-struct dma_fence *dma_fence_unwrap_first(struct dma_fence *head,
- struct dma_fence_unwrap *cursor)
-{
- cursor->chain = dma_fence_get(head);
- return __dma_fence_unwrap_array(cursor);
-}
-EXPORT_SYMBOL_GPL(dma_fence_unwrap_first);
-
-/**
- * dma_fence_unwrap_next - return the next fence from a fence containers
- * @cursor: current position inside the containers
- *
- * Continue unwrapping the dma_fence_chain/dma_fence_array containers and return
- * the next fence from them.
- */
-struct dma_fence *dma_fence_unwrap_next(struct dma_fence_unwrap *cursor)
-{
- struct dma_fence *tmp;
-
- ++cursor->index;
- tmp = dma_fence_array_next(cursor->array, cursor->index);
- if (tmp)
- return tmp;
-
- cursor->chain = dma_fence_chain_walk(cursor->chain);
- return __dma_fence_unwrap_array(cursor);
-}
-EXPORT_SYMBOL_GPL(dma_fence_unwrap_next);
-
-/* Implementation for the dma_fence_merge() marco, don't use directly */
-struct dma_fence *__dma_fence_unwrap_merge(unsigned int num_fences,
- struct dma_fence **fences,
- struct dma_fence_unwrap *iter)
-{
- struct dma_fence_array *result;
- struct dma_fence *tmp, **array;
- ktime_t timestamp;
- unsigned int i;
- size_t count;
-
- count = 0;
- timestamp = ns_to_ktime(0);
- for (i = 0; i < num_fences; ++i) {
- dma_fence_unwrap_for_each(tmp, &iter[i], fences[i]) {
- if (!dma_fence_is_signaled(tmp)) {
- ++count;
- } else {
- ktime_t t = dma_fence_timestamp(tmp);
-
- if (ktime_after(t, timestamp))
- timestamp = t;
- }
- }
- }
-
- /*
- * If we couldn't find a pending fence just return a private signaled
- * fence with the timestamp of the last signaled one.
- */
- if (count == 0)
- return dma_fence_allocate_private_stub(timestamp);
-
- array = kmalloc_array(count, sizeof(*array), GFP_KERNEL);
- if (!array)
- return NULL;
-
- /*
- * This trashes the input fence array and uses it as position for the
- * following merge loop. This works because the dma_fence_merge()
- * wrapper macro is creating this temporary array on the stack together
- * with the iterators.
- */
- for (i = 0; i < num_fences; ++i)
- fences[i] = dma_fence_unwrap_first(fences[i], &iter[i]);
-
- count = 0;
- do {
- unsigned int sel;
-
-restart:
- tmp = NULL;
- for (i = 0; i < num_fences; ++i) {
- struct dma_fence *next;
-
- while (fences[i] && dma_fence_is_signaled(fences[i]))
- fences[i] = dma_fence_unwrap_next(&iter[i]);
-
- next = fences[i];
- if (!next)
- continue;
-
- /*
- * We can't guarantee that inpute fences are ordered by
- * context, but it is still quite likely when this
- * function is used multiple times. So attempt to order
- * the fences by context as we pass over them and merge
- * fences with the same context.
- */
- if (!tmp || tmp->context > next->context) {
- tmp = next;
- sel = i;
-
- } else if (tmp->context < next->context) {
- continue;
-
- } else if (dma_fence_is_later(tmp, next)) {
- fences[i] = dma_fence_unwrap_next(&iter[i]);
- goto restart;
- } else {
- fences[sel] = dma_fence_unwrap_next(&iter[sel]);
- goto restart;
- }
- }
-
- if (tmp) {
- array[count++] = dma_fence_get(tmp);
- fences[sel] = dma_fence_unwrap_next(&iter[sel]);
- }
- } while (tmp);
-
- if (count == 0) {
- tmp = dma_fence_allocate_private_stub(ktime_get());
- goto return_tmp;
- }
-
- if (count == 1) {
- tmp = array[0];
- goto return_tmp;
- }
-
- result = dma_fence_array_create(count, array,
- dma_fence_context_alloc(1),
- 1, false);
- if (!result) {
- tmp = NULL;
- goto return_tmp;
- }
- return &result->base;
-
-return_tmp:
- kfree(array);
- return tmp;
-}
-EXPORT_SYMBOL_GPL(__dma_fence_unwrap_merge);
---
base-commit: eceeec79dbc646d6dace49ed1ba2f656683d5537
change-id: 20260703-5-15-dma-fence-unwrap-0f4a6c03daf2
Best regards,
--
Tudor Ambarus <tudor.ambarus(a)linaro.org>
In the structs dma_fence_array and dma_fence_chain, the field 'lock'
has been removed, but its documentation comment remained. Remove the
stale descriptions to clear up the following kernel-doc warnings:
WARNING: ./include/linux/dma-fence-array.h:47 Excess struct member 'lock' description in 'dma_fence_array'
WARNING: ./include/linux/dma-fence-array.h:47 Excess struct member 'lock' description in 'dma_fence_array'
WARNING: ./include/linux/dma-fence-chain.h:48 Excess struct member 'lock' description in 'dma_fence_chain'
WARNING: ./include/linux/dma-fence-chain.h:48 Excess struct member 'lock' description in 'dma_fence_chain'
Fixes: 5943243914b9 ("dma-buf: use inline lock for the dma-fence-array")
Fixes: a408c0ca0c41 ("dma-buf: use inline lock for the dma-fence-chain")
Signed-off-by: Nicolás Antinori <nico.antinori.7(a)gmail.com>
---
include/linux/dma-fence-array.h | 1 -
include/linux/dma-fence-chain.h | 1 -
2 files changed, 2 deletions(-)
diff --git a/include/linux/dma-fence-array.h b/include/linux/dma-fence-array.h
index 1b1d87579c38..0c49d7ccefb6 100644
--- a/include/linux/dma-fence-array.h
+++ b/include/linux/dma-fence-array.h
@@ -28,7 +28,6 @@ struct dma_fence_array_cb {
/**
* struct dma_fence_array - fence to represent an array of fences
* @base: fence base class
- * @lock: spinlock for fence handling
* @num_fences: number of fences in the array
* @num_pending: fences in the array still pending
* @fences: array of the fences
diff --git a/include/linux/dma-fence-chain.h b/include/linux/dma-fence-chain.h
index df3beadf1515..42289f505164 100644
--- a/include/linux/dma-fence-chain.h
+++ b/include/linux/dma-fence-chain.h
@@ -20,7 +20,6 @@
* @prev: previous fence of the chain
* @prev_seqno: original previous seqno before garbage collection
* @fence: encapsulated fence
- * @lock: spinlock for fence handling
*/
struct dma_fence_chain {
struct dma_fence base;
--
2.47.3
So, you're looking for a new game to sink your teeth into? Something challenging, maybe a little bit infuriating, and definitely memorable? Look no further than Level Devil. This deceptively simple platformer is a masterclass in trickery, constantly changing the rules and keeping you on your toes. But don't be intimidated! With a little patience (and maybe a stress ball), you can conquer its devilish design.
https://leveldevilfull.com
Gameplay: Expect the Unexpected
At its core, Level Devil is a 2D platformer. You control a little pixelated character tasked with reaching the exit door in each level. Sounds easy, right? Wrong. The beauty (and the frustration) lies in the unpredictable nature of the environment. Platforms crumble beneath your feet, spikes appear out of nowhere, and the ground itself can vanish unexpectedly.
Each level introduces new challenges, forcing you to adapt your strategy on the fly. You'll encounter moving platforms, disappearing blocks, and even gravity-defying puzzles. The real kicker? The layout of the levels often changes on each attempt, meaning memorization alone won't cut it. You need to be quick-witted and reactive.
The charm of Level Devil is its lack of hand-holding. There are no tutorials, no hints, and no mercy. You're thrown straight into the deep end, forced to learn from your mistakes (and trust me, there will be plenty). That feeling of finally overcoming a particularly difficult section is incredibly rewarding. It's a game that demands your full attention and rewards persistence.
Tips for Taming the Devil
While Level Devil thrives on its unpredictability, here are a few tips to help you navigate its treacherous landscape:
• Patience is Key: This game is designed to test your limits. Don't get discouraged by frequent deaths. Treat each attempt as a learning experience.
• Observe Carefully: Before making a move, take a moment to scan the environment. Look for subtle cues that might indicate impending danger.
• Embrace Failure: You will die. A lot. Embrace it as part of the learning process. Each death provides valuable insight into the level's design.
• Don't Overthink It: Sometimes, the solution is simpler than you think. Avoid overcomplicating your approach.
• Take Breaks: If you find yourself getting too frustrated, step away from the game for a while. Come back with a fresh perspective.
• Listen to the Sound: The game’s audio cues often hint at upcoming dangers. Pay close attention! Level Devil utilizes sound design to enhance the experience (and sometimes, to cleverly mislead you!).
Conclusion: A Test of Skill and Sanity
Level Devil isn't for the faint of heart. It's a challenging and often frustrating experience. However, it's also incredibly rewarding. The constant surprises, the need for quick thinking, and the sheer satisfaction of overcoming its devilish design make it a truly unique and memorable game. If you're looking for a platformer that will push you to your limits and leave you feeling accomplished, then Level Devil is definitely worth a try. Just be prepared to rage quit... and then come back for more.
Currently, `fill_sg_entry()` splits the scatterlist using `UINT_MAX`.
This creates a non-page-aligned DMA length (`0xFFFFFFFF`) for the
first entry, resulting in non-page-aligned DMA addresses for all
subsequent entries.
While the underlying IOMMU mapping may be contiguous, hardware
DMA engines often require explicit address alignment (e.g., page,
cacheline, or storage sector boundaries). Passing unaligned
addresses and lengths can cause explicit failures in DMA descriptor
creation or silent data corruption if lower unaligned bits are
truncated.
Fix this by splitting the scatterlist by the largest possible page
aligned chunk within `UINT_MAX` (`ALIGN_DOWN(UINT_MAX, PAGE_SIZE)`).
This ensures all scatterlist DMA addresses and lengths remain page
aligned and satisfy hardware constraints.
Page-aligned entries allow the system to cleanly chunk payloads into
PCIe MaxPayloadSize (MPS) (e.g., 128 bytes, 256 bytes, 512 bytes).
As a result, this may help reduce TLP fragmentation in P2P transfers
and alleviate potential congestion within a logical PCIe switch
partition, especially when Relaxed Ordering is not possible due to
hardware constraints.
Reported-by: sashiko-bot <sashiko-bot(a)kernel.org>
Closes: https://lore.kernel.org/all/20260609165431.778061F00893@smtp.kernel.org/
Fixes: 3aa31a8bb11e ("dma-buf: provide phys_vec to scatter-gather mapping routine")
Cc: stable(a)vger.kernel.org
Signed-off-by: David Hu <xuehaohu(a)google.com>
---
drivers/dma-buf/dma-buf-mapping.c | 13 ++++++++-----
1 file changed, 8 insertions(+), 5 deletions(-)
diff --git a/drivers/dma-buf/dma-buf-mapping.c b/drivers/dma-buf/dma-buf-mapping.c
index 794acff2546a..f2bde38fdb1f 100644
--- a/drivers/dma-buf/dma-buf-mapping.c
+++ b/drivers/dma-buf/dma-buf-mapping.c
@@ -5,6 +5,9 @@
*/
#include <linux/dma-buf-mapping.h>
#include <linux/dma-resv.h>
+#include <linux/align.h>
+
+#define MAX_ENT_SZ ALIGN_DOWN(UINT_MAX, PAGE_SIZE)
static struct scatterlist *fill_sg_entry(struct scatterlist *sgl, size_t length,
dma_addr_t addr)
@@ -12,9 +15,9 @@ static struct scatterlist *fill_sg_entry(struct scatterlist *sgl, size_t length,
unsigned int len, nents;
int i;
- nents = DIV_ROUND_UP(length, UINT_MAX);
+ nents = DIV_ROUND_UP(length, MAX_ENT_SZ);
for (i = 0; i < nents; i++) {
- len = min_t(size_t, length, UINT_MAX);
+ len = min_t(size_t, length, MAX_ENT_SZ);
length -= len;
/*
* DMABUF abuses scatterlist to create a scatterlist
@@ -24,7 +27,7 @@ static struct scatterlist *fill_sg_entry(struct scatterlist *sgl, size_t length,
* does not require the CPU list for mapping or unmapping.
*/
sg_set_page(sgl, NULL, 0, 0);
- sg_dma_address(sgl) = addr + (dma_addr_t)i * UINT_MAX;
+ sg_dma_address(sgl) = addr + (dma_addr_t)i * MAX_ENT_SZ;
sg_dma_len(sgl) = len;
sgl = sg_next(sgl);
}
@@ -41,14 +44,14 @@ static unsigned int calc_sg_nents(struct dma_iova_state *state,
if (!state || !dma_use_iova(state)) {
for (i = 0; i < nr_ranges; i++)
- nents += DIV_ROUND_UP(phys_vec[i].len, UINT_MAX);
+ nents += DIV_ROUND_UP(phys_vec[i].len, MAX_ENT_SZ);
} else {
/*
* In IOVA case, there is only one SG entry which spans
* for whole IOVA address space, but we need to make sure
* that it fits sg->length, maybe we need more.
*/
- nents = DIV_ROUND_UP(size, UINT_MAX);
+ nents = DIV_ROUND_UP(size, MAX_ENT_SZ);
}
return nents;
--
2.55.0.rc0.738.g0c8ab3ebcc-goog
The current name of `as_ptr` is very generic, and if you attempt to
invoke `foo.as_ptr()` on a type for which this method is missing, then
an error along these lines will be printed:
error[E0599]: no method named `as_ptr` found for reference `&DmaBuf` in the current scope
--> linux/rust/kernel/dma_buf/buf.rs:54:38
|
54 | ptr::eq(self.as_ptr(), other.as_ptr())
| ^^^^^^ method not found in `&DmaBuf`
|
= help: items from traits can only be used if the trait is implemented and in scope
note: `device_id::IdTable` defines an item `as_ptr`, perhaps you need to implement it
--> linux/rust/kernel/device_id.rs:165:1
|
165 | pub trait IdTable<T: RawDeviceId, U> {
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Suggesting the IdTable trait when an as_ptr() method is missing is not
useful. Renaming it to `as_raw_id_table` makes the method name unique to
this trait and avoids these bad suggestions.
Assisted-by: Antigravity:Gemini
Signed-off-by: Alice Ryhl <aliceryhl(a)google.com>
---
rust/kernel/auxiliary.rs | 2 +-
rust/kernel/device_id.rs | 4 ++--
rust/kernel/driver.rs | 8 +++++---
rust/kernel/i2c.rs | 8 ++++----
rust/kernel/pci.rs | 2 +-
rust/kernel/platform.rs | 4 ++--
rust/kernel/usb.rs | 2 +-
7 files changed, 16 insertions(+), 14 deletions(-)
diff --git a/rust/kernel/auxiliary.rs b/rust/kernel/auxiliary.rs
index c42928d5a239..fd6940577e0d 100644
--- a/rust/kernel/auxiliary.rs
+++ b/rust/kernel/auxiliary.rs
@@ -64,7 +64,7 @@ unsafe fn register(
(*adrv.get()).name = name.as_char_ptr();
(*adrv.get()).probe = Some(Self::probe_callback);
(*adrv.get()).remove = Some(Self::remove_callback);
- (*adrv.get()).id_table = T::ID_TABLE.as_ptr();
+ (*adrv.get()).id_table = T::ID_TABLE.as_raw_id_table();
}
// SAFETY: `adrv` is guaranteed to be a valid `DriverType`.
diff --git a/rust/kernel/device_id.rs b/rust/kernel/device_id.rs
index 8e9721446014..821da02540b1 100644
--- a/rust/kernel/device_id.rs
+++ b/rust/kernel/device_id.rs
@@ -164,7 +164,7 @@ impl<T: RawDeviceId + RawDeviceIdIndex, U, const N: usize> IdArray<T, U, N> {
/// `IdArray` doesn't matter.
pub trait IdTable<T: RawDeviceId, U> {
/// Obtain the pointer to the ID table.
- fn as_ptr(&self) -> *const T::RawType;
+ fn as_raw_id_table(&self) -> *const T::RawType;
/// Obtain the pointer to the bus specific device ID from an index.
fn id(&self, index: usize) -> &T::RawType;
@@ -174,7 +174,7 @@ pub trait IdTable<T: RawDeviceId, U> {
}
impl<T: RawDeviceId, U, const N: usize> IdTable<T, U> for IdArray<T, U, N> {
- fn as_ptr(&self) -> *const T::RawType {
+ fn as_raw_id_table(&self) -> *const T::RawType {
// This cannot be `self.ids.as_ptr()`, as the return pointer must have correct provenance
// to access the sentinel.
core::ptr::from_ref(self).cast()
diff --git a/rust/kernel/driver.rs b/rust/kernel/driver.rs
index bf5ba0d27553..69068adcbdae 100644
--- a/rust/kernel/driver.rs
+++ b/rust/kernel/driver.rs
@@ -341,7 +341,8 @@ fn acpi_id_info(dev: &device::Device) -> Option<&'static Self::IdInfo> {
// SAFETY:
// - `table` has static lifetime, hence it's valid for read,
// - `dev` is guaranteed to be valid while it's alive, and so is `dev.as_raw()`.
- let raw_id = unsafe { bindings::acpi_match_device(table.as_ptr(), dev.as_raw()) };
+ let raw_id =
+ unsafe { bindings::acpi_match_device(table.as_raw_id_table(), dev.as_raw()) };
if raw_id.is_null() {
None
@@ -374,7 +375,8 @@ fn of_id_info(dev: &device::Device) -> Option<&'static Self::IdInfo> {
// SAFETY:
// - `table` has static lifetime, hence it's valid for read,
// - `dev` is guaranteed to be valid while it's alive, and so is `dev.as_raw()`.
- let raw_id = unsafe { bindings::of_match_device(table.as_ptr(), dev.as_raw()) };
+ let raw_id =
+ unsafe { bindings::of_match_device(table.as_raw_id_table(), dev.as_raw()) };
if !raw_id.is_null() {
// SAFETY: `DeviceId` is a `#[repr(transparent)]` wrapper of `struct of_device_id`
@@ -404,7 +406,7 @@ fn of_id_info(dev: &device::Device) -> Option<&'static Self::IdInfo> {
// - `adev` is a valid pointer to `acpi_device` or is null. It is guaranteed to be
// valid as long as `dev` is alive.
// - `table` has static lifetime, hence it's valid for read.
- if unsafe { acpi_of_match_device(adev, table.as_ptr(), &raw mut raw_id) } {
+ if unsafe { acpi_of_match_device(adev, table.as_raw_id_table(), &raw mut raw_id) } {
// SAFETY:
// - the function returns true, therefore `raw_id` has been set to a pointer to a
// valid `of_device_id`.
diff --git a/rust/kernel/i2c.rs b/rust/kernel/i2c.rs
index 624b971ca8b0..920794d4089d 100644
--- a/rust/kernel/i2c.rs
+++ b/rust/kernel/i2c.rs
@@ -116,17 +116,17 @@ unsafe fn register(
);
let i2c_table = match T::I2C_ID_TABLE {
- Some(table) => table.as_ptr(),
+ Some(table) => table.as_raw_id_table(),
None => core::ptr::null(),
};
let of_table = match T::OF_ID_TABLE {
- Some(table) => table.as_ptr(),
+ Some(table) => table.as_raw_id_table(),
None => core::ptr::null(),
};
let acpi_table = match T::ACPI_ID_TABLE {
- Some(table) => table.as_ptr(),
+ Some(table) => table.as_raw_id_table(),
None => core::ptr::null(),
};
@@ -208,7 +208,7 @@ fn i2c_id_info(dev: &I2cClient) -> Option<&'static <Self as driver::Adapter>::Id
// SAFETY:
// - `table` has static lifetime, hence it's valid for reads
// - `dev` is guaranteed to be valid while it's alive, and so is `dev.as_raw()`.
- let raw_id = unsafe { bindings::i2c_match_id(table.as_ptr(), dev.as_raw()) };
+ let raw_id = unsafe { bindings::i2c_match_id(table.as_raw_id_table(), dev.as_raw()) };
if raw_id.is_null() {
return None;
diff --git a/rust/kernel/pci.rs b/rust/kernel/pci.rs
index 5071cae6543f..311b4716800b 100644
--- a/rust/kernel/pci.rs
+++ b/rust/kernel/pci.rs
@@ -81,7 +81,7 @@ unsafe fn register(
(*pdrv.get()).name = name.as_char_ptr();
(*pdrv.get()).probe = Some(Self::probe_callback);
(*pdrv.get()).remove = Some(Self::remove_callback);
- (*pdrv.get()).id_table = T::ID_TABLE.as_ptr();
+ (*pdrv.get()).id_table = T::ID_TABLE.as_raw_id_table();
}
// SAFETY: `pdrv` is guaranteed to be a valid `DriverType`.
diff --git a/rust/kernel/platform.rs b/rust/kernel/platform.rs
index 9b362e0495d3..f6a48f7750da 100644
--- a/rust/kernel/platform.rs
+++ b/rust/kernel/platform.rs
@@ -63,12 +63,12 @@ unsafe fn register(
module: &'static ThisModule,
) -> Result {
let of_table = match T::OF_ID_TABLE {
- Some(table) => table.as_ptr(),
+ Some(table) => table.as_raw_id_table(),
None => core::ptr::null(),
};
let acpi_table = match T::ACPI_ID_TABLE {
- Some(table) => table.as_ptr(),
+ Some(table) => table.as_raw_id_table(),
None => core::ptr::null(),
};
diff --git a/rust/kernel/usb.rs b/rust/kernel/usb.rs
index 7aff0c82d0af..14e0602c3f03 100644
--- a/rust/kernel/usb.rs
+++ b/rust/kernel/usb.rs
@@ -58,7 +58,7 @@ unsafe fn register(
(*udrv.get()).name = name.as_char_ptr();
(*udrv.get()).probe = Some(Self::probe_callback);
(*udrv.get()).disconnect = Some(Self::disconnect_callback);
- (*udrv.get()).id_table = T::ID_TABLE.as_ptr();
+ (*udrv.get()).id_table = T::ID_TABLE.as_raw_id_table();
}
// SAFETY: `udrv` is guaranteed to be a valid `DriverType`.
---
base-commit: dc59e4fea9d83f03bad6bddf3fa2e52491777482
change-id: 20260702-idtable-rename-asptr-3ea4d9e38287
Best regards,
--
Alice Ryhl <aliceryhl(a)google.com>
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