Move helper function to get all the forcewakes required by the wa list to the top, so it can be re-used by other functions.
Signed-off-by: Lucas De Marchi lucas.demarchi@intel.com --- drivers/gpu/drm/i915/gt/intel_workarounds.c | 32 ++++++++++----------- 1 file changed, 16 insertions(+), 16 deletions(-)
diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c index 4d2dece96011..0578fc2c9e60 100644 --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c @@ -123,6 +123,22 @@ static void wa_init_finish(struct i915_wa_list *wal) wal->wa_count, wal->name, wal->engine_name); }
+static enum forcewake_domains +wal_get_fw_for_rmw(struct intel_uncore *uncore, const struct i915_wa_list *wal) +{ + enum forcewake_domains fw = 0; + struct i915_wa *wa; + unsigned int i; + + for (i = 0, wa = wal->list; i < wal->count; i++, wa++) + fw |= intel_uncore_forcewake_for_reg(uncore, + wa->reg, + FW_REG_READ | + FW_REG_WRITE); + + return fw; +} + static void _wa_add(struct i915_wa_list *wal, const struct i915_wa *wa) { unsigned int addr = i915_mmio_reg_offset(wa->reg); @@ -1850,22 +1866,6 @@ void intel_gt_init_workarounds(struct intel_gt *gt) wa_init_finish(wal); }
-static enum forcewake_domains -wal_get_fw_for_rmw(struct intel_uncore *uncore, const struct i915_wa_list *wal) -{ - enum forcewake_domains fw = 0; - struct i915_wa *wa; - unsigned int i; - - for (i = 0, wa = wal->list; i < wal->count; i++, wa++) - fw |= intel_uncore_forcewake_for_reg(uncore, - wa->reg, - FW_REG_READ | - FW_REG_WRITE); - - return fw; -} - static bool wa_verify(struct intel_gt *gt, const struct i915_wa *wa, u32 cur, const char *name, const char *from)
Most of the context workarounds tweak masked registers, but not all. For masked registers, when writing the value it's sufficient to just write the wa->set_bits since that will take care of both the clr and set bits as well as not overwriting other bits.
However there are some workarounds, the registers are non-masked. Up until now the driver was simply emitting a MI_LOAD_REGISTER_IMM with the set_bits to program the register via the GPU in the WA bb. This has the side effect of overwriting the content of the register outside of bits that should be set and also doesn't handle the bits that should be cleared.
Kenneth reported that on DG2, mesa was seeing a weird behavior due to the kernel programming of L3SQCREG5 in dg2_ctx_gt_tuning_init(). With the GPU idle, that register could be read via intel_reg as 0x00e001ff, but during a 3D workload it would change to 0x0000007f. So the programming of that tuning was affecting more than the bits in L3_PWM_TIMER_INIT_VAL_MASK. Matt Roper noticed the lack of rmw for the context workarounds due to the use of MI_LOAD_REGISTER_IMM.
So, for registers that are not masked, read its value via mmio, modify and then set it in the buffer to be written by the GPU. This should take care in a simple way of programming just the bits required by the tuning/workaround. If in future there are registers that involved that can't be read by the CPU, a more complex approach may be required like a) issuing additional instructions to read and modify; or b) scan the golden context and patch it in place before saving it; or something else. But for now this should suffice.
Scanning the context workarounds for all platforms, these are the impacted ones with the respective registers
mtl: DRAW_WATERMARK mtl/dg2: XEHP_L3SQCREG5, XEHP_FF_MODE2 gen12: GEN12_FF_MODE2
ICL has some non-masked registers in the context workarounds: GEN8_L3CNTLREG, IVB_FBC_RT_BASE and VB_FBC_RT_BASE_UPPER, but there shouldn't be an impact. The first is already being manually read and the other 2 are intentionally overwriting the entire register.
Cc: Kenneth Graunke kenneth@whitecape.org Cc: Matt Roper matthew.d.roper@intel.com Cc: stable@vger.kernel.org # v5.7+ Link: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23783#note_1968971 Signed-off-by: Lucas De Marchi lucas.demarchi@intel.com --- drivers/gpu/drm/i915/gt/intel_workarounds.c | 27 ++++++++++++++++++++- 1 file changed, 26 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c index 0578fc2c9e60..a013f245a790 100644 --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c @@ -1003,6 +1003,9 @@ void intel_engine_init_ctx_wa(struct intel_engine_cs *engine) int intel_engine_emit_ctx_wa(struct i915_request *rq) { struct i915_wa_list *wal = &rq->engine->ctx_wa_list; + struct intel_uncore *uncore = rq->engine->uncore; + enum forcewake_domains fw; + unsigned long flags; struct i915_wa *wa; unsigned int i; u32 *cs; @@ -1019,13 +1022,35 @@ int intel_engine_emit_ctx_wa(struct i915_request *rq) if (IS_ERR(cs)) return PTR_ERR(cs);
+ fw = wal_get_fw_for_rmw(uncore, wal); + + intel_gt_mcr_lock(wal->gt, &flags); + spin_lock(&uncore->lock); + intel_uncore_forcewake_get__locked(uncore, fw); + *cs++ = MI_LOAD_REGISTER_IMM(wal->count); for (i = 0, wa = wal->list; i < wal->count; i++, wa++) { + u32 val; + + if (wa->masked_reg || wa->set == U32_MAX) { + val = wa->set; + } else { + val = wa->is_mcr ? + intel_gt_mcr_read_any_fw(wal->gt, wa->mcr_reg) : + intel_uncore_read_fw(uncore, wa->reg); + val &= ~wa->clr; + val |= wa->set; + } + *cs++ = i915_mmio_reg_offset(wa->reg); - *cs++ = wa->set; + *cs++ = val; } *cs++ = MI_NOOP;
+ intel_uncore_forcewake_put__locked(uncore, fw); + spin_unlock(&uncore->lock); + intel_gt_mcr_unlock(wal->gt, flags); + intel_ring_advance(rq, cs);
ret = rq->engine->emit_flush(rq, EMIT_BARRIER);
On Thursday, June 22, 2023 11:27:30 AM PDT Lucas De Marchi wrote:
Most of the context workarounds tweak masked registers, but not all. For masked registers, when writing the value it's sufficient to just write the wa->set_bits since that will take care of both the clr and set bits as well as not overwriting other bits.
However there are some workarounds, the registers are non-masked. Up until now the driver was simply emitting a MI_LOAD_REGISTER_IMM with the set_bits to program the register via the GPU in the WA bb. This has the side effect of overwriting the content of the register outside of bits that should be set and also doesn't handle the bits that should be cleared.
Kenneth reported that on DG2, mesa was seeing a weird behavior due to the kernel programming of L3SQCREG5 in dg2_ctx_gt_tuning_init(). With the GPU idle, that register could be read via intel_reg as 0x00e001ff, but during a 3D workload it would change to 0x0000007f. So the programming of that tuning was affecting more than the bits in L3_PWM_TIMER_INIT_VAL_MASK. Matt Roper noticed the lack of rmw for the context workarounds due to the use of MI_LOAD_REGISTER_IMM.
So, for registers that are not masked, read its value via mmio, modify and then set it in the buffer to be written by the GPU. This should take care in a simple way of programming just the bits required by the tuning/workaround. If in future there are registers that involved that can't be read by the CPU, a more complex approach may be required like a) issuing additional instructions to read and modify; or b) scan the golden context and patch it in place before saving it; or something else. But for now this should suffice.
Scanning the context workarounds for all platforms, these are the impacted ones with the respective registers
mtl: DRAW_WATERMARK mtl/dg2: XEHP_L3SQCREG5, XEHP_FF_MODE2 gen12: GEN12_FF_MODE2
Speaking of GEN12_FF_MODE2...there's a big scary comment above that workaround write which says that register "will return the wrong value when read." I think with this patch, we'll start doing a RMW cycle for the register, which could mix in some of this "wrong value". The comment mentions that the intention is to write the whole register, as the default value is 0 for all fields.
Maybe what we want to do is change gen12_ctx_gt_tuning_init to do
wa_write(wal, GEN12_FF_MODE2, FF_MODE2_TDS_TIMER_128);
so it has a clear mask of ~0 instead of FF_MODE2_TDS_TIMER_MASK, and then in this patch update your condition below from
+ if (wa->masked_reg || wa->set == U32_MAX) {
to
+ if (wa->masked_reg || wa->set == U32_MAX || wa->clear == U32_MAX) {
because if we're clearing all bits then we don't care about doing a read-modify-write either.
--Ken
On Thu, Jun 22, 2023 at 04:37:21PM -0700, Kenneth Graunke wrote:
On Thursday, June 22, 2023 11:27:30 AM PDT Lucas De Marchi wrote:
Most of the context workarounds tweak masked registers, but not all. For masked registers, when writing the value it's sufficient to just write the wa->set_bits since that will take care of both the clr and set bits as well as not overwriting other bits.
However there are some workarounds, the registers are non-masked. Up until now the driver was simply emitting a MI_LOAD_REGISTER_IMM with the set_bits to program the register via the GPU in the WA bb. This has the side effect of overwriting the content of the register outside of bits that should be set and also doesn't handle the bits that should be cleared.
Kenneth reported that on DG2, mesa was seeing a weird behavior due to the kernel programming of L3SQCREG5 in dg2_ctx_gt_tuning_init(). With the GPU idle, that register could be read via intel_reg as 0x00e001ff, but during a 3D workload it would change to 0x0000007f. So the programming of that tuning was affecting more than the bits in L3_PWM_TIMER_INIT_VAL_MASK. Matt Roper noticed the lack of rmw for the context workarounds due to the use of MI_LOAD_REGISTER_IMM.
So, for registers that are not masked, read its value via mmio, modify and then set it in the buffer to be written by the GPU. This should take care in a simple way of programming just the bits required by the tuning/workaround. If in future there are registers that involved that can't be read by the CPU, a more complex approach may be required like a) issuing additional instructions to read and modify; or b) scan the golden context and patch it in place before saving it; or something else. But for now this should suffice.
Scanning the context workarounds for all platforms, these are the impacted ones with the respective registers
mtl: DRAW_WATERMARK mtl/dg2: XEHP_L3SQCREG5, XEHP_FF_MODE2 gen12: GEN12_FF_MODE2
Speaking of GEN12_FF_MODE2...there's a big scary comment above that workaround write which says that register "will return the wrong value when read." I think with this patch, we'll start doing a RMW cycle for the register, which could mix in some of this "wrong value". The comment mentions that the intention is to write the whole register, as the default value is 0 for all fields.
Good point. That also means we don't need to backport this patch to stable kernel to any gen12, since overwritting the other bits is actually the intended behavior.
Maybe what we want to do is change gen12_ctx_gt_tuning_init to do
wa_write(wal, GEN12_FF_MODE2, FF_MODE2_TDS_TIMER_128);
so it has a clear mask of ~0 instead of FF_MODE2_TDS_TIMER_MASK, and
In order to ignore read back when verifying, we would still need to use wa_add(), but changing the mask. We don't have a wa_write() that ends up with { .clr = ~0, .read_mask = 0 }.
wa_add(wal, GEN12_FF_MODE2, ~0, FF_MODE2_TDS_TIMER_128, 0, false);
then in this patch update your condition below from
if (wa->masked_reg || wa->set == U32_MAX) {
to
if (wa->masked_reg || wa->set == U32_MAX || wa->clear == U32_MAX) {
yeah... and maybe also warn if wa->read is 0, which means it's one of the registers we can't/shouldn't read from the CPU.
because if we're clearing all bits then we don't care about doing a read-modify-write either.
thanks Lucas De Marchi
--Ken
On Friday, June 23, 2023 8:49:05 AM PDT Lucas De Marchi wrote:
On Thu, Jun 22, 2023 at 04:37:21PM -0700, Kenneth Graunke wrote:
On Thursday, June 22, 2023 11:27:30 AM PDT Lucas De Marchi wrote:
Most of the context workarounds tweak masked registers, but not all. For masked registers, when writing the value it's sufficient to just write the wa->set_bits since that will take care of both the clr and set bits as well as not overwriting other bits.
However there are some workarounds, the registers are non-masked. Up until now the driver was simply emitting a MI_LOAD_REGISTER_IMM with the set_bits to program the register via the GPU in the WA bb. This has the side effect of overwriting the content of the register outside of bits that should be set and also doesn't handle the bits that should be cleared.
Kenneth reported that on DG2, mesa was seeing a weird behavior due to the kernel programming of L3SQCREG5 in dg2_ctx_gt_tuning_init(). With the GPU idle, that register could be read via intel_reg as 0x00e001ff, but during a 3D workload it would change to 0x0000007f. So the programming of that tuning was affecting more than the bits in L3_PWM_TIMER_INIT_VAL_MASK. Matt Roper noticed the lack of rmw for the context workarounds due to the use of MI_LOAD_REGISTER_IMM.
So, for registers that are not masked, read its value via mmio, modify and then set it in the buffer to be written by the GPU. This should take care in a simple way of programming just the bits required by the tuning/workaround. If in future there are registers that involved that can't be read by the CPU, a more complex approach may be required like a) issuing additional instructions to read and modify; or b) scan the golden context and patch it in place before saving it; or something else. But for now this should suffice.
Scanning the context workarounds for all platforms, these are the impacted ones with the respective registers
mtl: DRAW_WATERMARK mtl/dg2: XEHP_L3SQCREG5, XEHP_FF_MODE2 gen12: GEN12_FF_MODE2
Speaking of GEN12_FF_MODE2...there's a big scary comment above that workaround write which says that register "will return the wrong value when read." I think with this patch, we'll start doing a RMW cycle for the register, which could mix in some of this "wrong value". The comment mentions that the intention is to write the whole register, as the default value is 0 for all fields.
Good point. That also means we don't need to backport this patch to stable kernel to any gen12, since overwritting the other bits is actually the intended behavior.
Maybe what we want to do is change gen12_ctx_gt_tuning_init to do
wa_write(wal, GEN12_FF_MODE2, FF_MODE2_TDS_TIMER_128);
so it has a clear mask of ~0 instead of FF_MODE2_TDS_TIMER_MASK, and
In order to ignore read back when verifying, we would still need to use wa_add(), but changing the mask. We don't have a wa_write() that ends up with { .clr = ~0, .read_mask = 0 }.
wa_add(wal, GEN12_FF_MODE2, ~0, FF_MODE2_TDS_TIMER_128, 0, false);
Good point! Though, I just noticed another bug here:
gen12_ctx_workarounds_init sets FF_MODE2_GS_TIMER_224 to avoid hangs in the HS/DS unit, after gen12_ctx_gt_tuning_init set TDS_TIMER_128 for performance. One of those is going to clobber the other; we're likely losing the TDS tuning today. Combining those workarounds into one place seems like an easy way to fix that.
then in this patch update your condition below from
if (wa->masked_reg || wa->set == U32_MAX) {
to
if (wa->masked_reg || wa->set == U32_MAX || wa->clear == U32_MAX) {
yeah... and maybe also warn if wa->read is 0, which means it's one of the registers we can't/shouldn't read from the CPU.
because if we're clearing all bits then we don't care about doing a read-modify-write either.
thanks Lucas De Marchi
--Ken
On Fri, Jun 23, 2023 at 12:48:13PM -0700, Kenneth Graunke wrote:
On Friday, June 23, 2023 8:49:05 AM PDT Lucas De Marchi wrote:
On Thu, Jun 22, 2023 at 04:37:21PM -0700, Kenneth Graunke wrote:
On Thursday, June 22, 2023 11:27:30 AM PDT Lucas De Marchi wrote:
Most of the context workarounds tweak masked registers, but not all. For masked registers, when writing the value it's sufficient to just write the wa->set_bits since that will take care of both the clr and set bits as well as not overwriting other bits.
However there are some workarounds, the registers are non-masked. Up until now the driver was simply emitting a MI_LOAD_REGISTER_IMM with the set_bits to program the register via the GPU in the WA bb. This has the side effect of overwriting the content of the register outside of bits that should be set and also doesn't handle the bits that should be cleared.
Kenneth reported that on DG2, mesa was seeing a weird behavior due to the kernel programming of L3SQCREG5 in dg2_ctx_gt_tuning_init(). With the GPU idle, that register could be read via intel_reg as 0x00e001ff, but during a 3D workload it would change to 0x0000007f. So the programming of that tuning was affecting more than the bits in L3_PWM_TIMER_INIT_VAL_MASK. Matt Roper noticed the lack of rmw for the context workarounds due to the use of MI_LOAD_REGISTER_IMM.
So, for registers that are not masked, read its value via mmio, modify and then set it in the buffer to be written by the GPU. This should take care in a simple way of programming just the bits required by the tuning/workaround. If in future there are registers that involved that can't be read by the CPU, a more complex approach may be required like a) issuing additional instructions to read and modify; or b) scan the golden context and patch it in place before saving it; or something else. But for now this should suffice.
Scanning the context workarounds for all platforms, these are the impacted ones with the respective registers
mtl: DRAW_WATERMARK mtl/dg2: XEHP_L3SQCREG5, XEHP_FF_MODE2 gen12: GEN12_FF_MODE2
Speaking of GEN12_FF_MODE2...there's a big scary comment above that workaround write which says that register "will return the wrong value when read." I think with this patch, we'll start doing a RMW cycle for the register, which could mix in some of this "wrong value". The comment mentions that the intention is to write the whole register, as the default value is 0 for all fields.
Good point. That also means we don't need to backport this patch to stable kernel to any gen12, since overwritting the other bits is actually the intended behavior.
Maybe what we want to do is change gen12_ctx_gt_tuning_init to do
wa_write(wal, GEN12_FF_MODE2, FF_MODE2_TDS_TIMER_128);
so it has a clear mask of ~0 instead of FF_MODE2_TDS_TIMER_MASK, and
In order to ignore read back when verifying, we would still need to use wa_add(), but changing the mask. We don't have a wa_write() that ends up with { .clr = ~0, .read_mask = 0 }.
wa_add(wal, GEN12_FF_MODE2, ~0, FF_MODE2_TDS_TIMER_128, 0, false);
Good point! Though, I just noticed another bug here:
gen12_ctx_workarounds_init sets FF_MODE2_GS_TIMER_224 to avoid hangs in the HS/DS unit, after gen12_ctx_gt_tuning_init set TDS_TIMER_128 for performance. One of those is going to clobber the other; we're likely losing the TDS tuning today. Combining those workarounds into
we are not losing it today. As long as the wa list is the same, we do detect collisions when adding workarounds and they are coallesced before applying. However, indeed if we change this to make clear be ~0, then they will collide and we will see a warning.
Applying them together in a single operation would indeed solve it with a side-effect of moving this back to the workarounds. Either that or
a) we handle the read_back == 0 && clear == U32_MAX specially when adding WAs. If that is true, then the check for collisions can be adjusted to allow that.
b) we give up on this approach and proceed with one of
1) scan the ctx wa list. If it has any non-masked register, we submit a job to read it from the GPU side. MCR will make this harder as the steering from the GPU side is different than the CPU
2) emit additional commands to read and modify the register from the GPU side
3) find the register in the golden context and patch it in place
one place seems like an easy way to fix that.
I'm leaning towards this option in the hope we don't have have another GEN12_FF_MODE2 in future.
Matt, we've been pushing towards separating the tuning from the WAs, but here we'd go the other way. Anything against doing this for now?
thanks Lucas De Marchi
then in this patch update your condition below from
if (wa->masked_reg || wa->set == U32_MAX) {
to
if (wa->masked_reg || wa->set == U32_MAX || wa->clear == U32_MAX) {
yeah... and maybe also warn if wa->read is 0, which means it's one of the registers we can't/shouldn't read from the CPU.
because if we're clearing all bits then we don't care about doing a read-modify-write either.
thanks Lucas De Marchi
--Ken
On Fri, Jun 23, 2023 at 02:05:20PM -0700, Lucas De Marchi wrote:
On Fri, Jun 23, 2023 at 12:48:13PM -0700, Kenneth Graunke wrote:
On Friday, June 23, 2023 8:49:05 AM PDT Lucas De Marchi wrote:
On Thu, Jun 22, 2023 at 04:37:21PM -0700, Kenneth Graunke wrote:
On Thursday, June 22, 2023 11:27:30 AM PDT Lucas De Marchi wrote:
Most of the context workarounds tweak masked registers, but not all. For masked registers, when writing the value it's sufficient to just write the wa->set_bits since that will take care of both the clr and set bits as well as not overwriting other bits.
However there are some workarounds, the registers are non-masked. Up until now the driver was simply emitting a MI_LOAD_REGISTER_IMM with the set_bits to program the register via the GPU in the WA bb. This has the side effect of overwriting the content of the register outside of bits that should be set and also doesn't handle the bits that should be cleared.
Kenneth reported that on DG2, mesa was seeing a weird behavior due to the kernel programming of L3SQCREG5 in dg2_ctx_gt_tuning_init(). With the GPU idle, that register could be read via intel_reg as 0x00e001ff, but during a 3D workload it would change to 0x0000007f. So the programming of that tuning was affecting more than the bits in L3_PWM_TIMER_INIT_VAL_MASK. Matt Roper noticed the lack of rmw for the context workarounds due to the use of MI_LOAD_REGISTER_IMM.
So, for registers that are not masked, read its value via mmio, modify and then set it in the buffer to be written by the GPU. This should take care in a simple way of programming just the bits required by the tuning/workaround. If in future there are registers that involved that can't be read by the CPU, a more complex approach may be required like a) issuing additional instructions to read and modify; or b) scan the golden context and patch it in place before saving it; or something else. But for now this should suffice.
Scanning the context workarounds for all platforms, these are the impacted ones with the respective registers
mtl: DRAW_WATERMARK mtl/dg2: XEHP_L3SQCREG5, XEHP_FF_MODE2 gen12: GEN12_FF_MODE2
Speaking of GEN12_FF_MODE2...there's a big scary comment above that workaround write which says that register "will return the wrong value when read." I think with this patch, we'll start doing a RMW cycle for the register, which could mix in some of this "wrong value". The comment mentions that the intention is to write the whole register, as the default value is 0 for all fields.
Good point. That also means we don't need to backport this patch to stable kernel to any gen12, since overwritting the other bits is actually the intended behavior.
Maybe what we want to do is change gen12_ctx_gt_tuning_init to do
wa_write(wal, GEN12_FF_MODE2, FF_MODE2_TDS_TIMER_128);
so it has a clear mask of ~0 instead of FF_MODE2_TDS_TIMER_MASK, and
In order to ignore read back when verifying, we would still need to use wa_add(), but changing the mask. We don't have a wa_write() that ends up with { .clr = ~0, .read_mask = 0 }.
wa_add(wal, GEN12_FF_MODE2, ~0, FF_MODE2_TDS_TIMER_128, 0, false);
Good point! Though, I just noticed another bug here:
gen12_ctx_workarounds_init sets FF_MODE2_GS_TIMER_224 to avoid hangs in the HS/DS unit, after gen12_ctx_gt_tuning_init set TDS_TIMER_128 for performance. One of those is going to clobber the other; we're likely losing the TDS tuning today. Combining those workarounds into
we are not losing it today. As long as the wa list is the same, we do detect collisions when adding workarounds and they are coallesced before applying. However, indeed if we change this to make clear be ~0, then they will collide and we will see a warning.
Applying them together in a single operation would indeed solve it with a side-effect of moving this back to the workarounds. Either that or
a) we handle the read_back == 0 && clear == U32_MAX specially when adding WAs. If that is true, then the check for collisions can be adjusted to allow that.
b) we give up on this approach and proceed with one of
scan the ctx wa list. If it has any non-masked register, we submit a job to read it from the GPU side. MCR will make this harder as the steering from the GPU side is different than the CPU
emit additional commands to read and modify the register from the GPU side
find the register in the golden context and patch it in place
one place seems like an easy way to fix that.
I'm leaning towards this option in the hope we don't have have another GEN12_FF_MODE2 in future.
Matt, we've been pushing towards separating the tuning from the WAs, but here we'd go the other way. Anything against doing this for now?
That's probably fine as long as we leave a comment behind in the tuning section explaining why that specific setting is found in a different spot.
Matt
thanks Lucas De Marchi
then in this patch update your condition below from
if (wa->masked_reg || wa->set == U32_MAX) {
to
if (wa->masked_reg || wa->set == U32_MAX || wa->clear == U32_MAX) {
yeah... and maybe also warn if wa->read is 0, which means it's one of the registers we can't/shouldn't read from the CPU.
because if we're clearing all bits then we don't care about doing a read-modify-write either.
thanks Lucas De Marchi
--Ken
On Fri, Jun 23, 2023 at 02:56:46PM -0700, Matt Roper wrote:
On Fri, Jun 23, 2023 at 02:05:20PM -0700, Lucas De Marchi wrote:
On Fri, Jun 23, 2023 at 12:48:13PM -0700, Kenneth Graunke wrote:
On Friday, June 23, 2023 8:49:05 AM PDT Lucas De Marchi wrote:
On Thu, Jun 22, 2023 at 04:37:21PM -0700, Kenneth Graunke wrote:
On Thursday, June 22, 2023 11:27:30 AM PDT Lucas De Marchi wrote:
Most of the context workarounds tweak masked registers, but not all. For masked registers, when writing the value it's sufficient to just write the wa->set_bits since that will take care of both the clr and set bits as well as not overwriting other bits.
However there are some workarounds, the registers are non-masked. Up until now the driver was simply emitting a MI_LOAD_REGISTER_IMM with the set_bits to program the register via the GPU in the WA bb. This has the side effect of overwriting the content of the register outside of bits that should be set and also doesn't handle the bits that should be cleared.
Kenneth reported that on DG2, mesa was seeing a weird behavior due to the kernel programming of L3SQCREG5 in dg2_ctx_gt_tuning_init(). With the GPU idle, that register could be read via intel_reg as 0x00e001ff, but during a 3D workload it would change to 0x0000007f. So the programming of that tuning was affecting more than the bits in L3_PWM_TIMER_INIT_VAL_MASK. Matt Roper noticed the lack of rmw for the context workarounds due to the use of MI_LOAD_REGISTER_IMM.
So, for registers that are not masked, read its value via mmio, modify and then set it in the buffer to be written by the GPU. This should take care in a simple way of programming just the bits required by the tuning/workaround. If in future there are registers that involved that can't be read by the CPU, a more complex approach may be required like a) issuing additional instructions to read and modify; or b) scan the golden context and patch it in place before saving it; or something else. But for now this should suffice.
Scanning the context workarounds for all platforms, these are the impacted ones with the respective registers
mtl: DRAW_WATERMARK mtl/dg2: XEHP_L3SQCREG5, XEHP_FF_MODE2 gen12: GEN12_FF_MODE2
Speaking of GEN12_FF_MODE2...there's a big scary comment above that workaround write which says that register "will return the wrong value when read." I think with this patch, we'll start doing a RMW cycle for the register, which could mix in some of this "wrong value". The comment mentions that the intention is to write the whole register, as the default value is 0 for all fields.
Good point. That also means we don't need to backport this patch to stable kernel to any gen12, since overwritting the other bits is actually the intended behavior.
Maybe what we want to do is change gen12_ctx_gt_tuning_init to do
wa_write(wal, GEN12_FF_MODE2, FF_MODE2_TDS_TIMER_128);
so it has a clear mask of ~0 instead of FF_MODE2_TDS_TIMER_MASK, and
In order to ignore read back when verifying, we would still need to use wa_add(), but changing the mask. We don't have a wa_write() that ends up with { .clr = ~0, .read_mask = 0 }.
wa_add(wal, GEN12_FF_MODE2, ~0, FF_MODE2_TDS_TIMER_128, 0, false);
Good point! Though, I just noticed another bug here:
gen12_ctx_workarounds_init sets FF_MODE2_GS_TIMER_224 to avoid hangs in the HS/DS unit, after gen12_ctx_gt_tuning_init set TDS_TIMER_128 for performance. One of those is going to clobber the other; we're likely losing the TDS tuning today. Combining those workarounds into
we are not losing it today. As long as the wa list is the same, we do detect collisions when adding workarounds and they are coallesced before applying. However, indeed if we change this to make clear be ~0, then they will collide and we will see a warning.
Applying them together in a single operation would indeed solve it with a side-effect of moving this back to the workarounds. Either that or
a) we handle the read_back == 0 && clear == U32_MAX specially when adding WAs. If that is true, then the check for collisions can be adjusted to allow that.
b) we give up on this approach and proceed with one of
scan the ctx wa list. If it has any non-masked register, we submit a job to read it from the GPU side. MCR will make this harder as the steering from the GPU side is different than the CPU
emit additional commands to read and modify the register from the GPU side
find the register in the golden context and patch it in place
one place seems like an easy way to fix that.
I'm leaning towards this option in the hope we don't have have another GEN12_FF_MODE2 in future.
Matt, we've been pushing towards separating the tuning from the WAs, but here we'd go the other way. Anything against doing this for now?
That's probably fine as long as we leave a comment behind in the tuning section explaining why that specific setting is found in a different spot.
alright, just submitted a new version with a few more changes.
thanks Lucas De Marchi
Now that non-masked registers are already read before programming the context reads, the additional read became redudant, so remove it.
Signed-off-by: Lucas De Marchi lucas.demarchi@intel.com --- drivers/gpu/drm/i915/gt/intel_workarounds.c | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c index a013f245a790..7d90fb376e8e 100644 --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c @@ -637,10 +637,7 @@ static void icl_ctx_workarounds_init(struct intel_engine_cs *engine, struct i915_wa_list *wal) { /* Wa_1406697149 (WaDisableBankHangMode:icl) */ - wa_write(wal, - GEN8_L3CNTLREG, - intel_uncore_read(engine->uncore, GEN8_L3CNTLREG) | - GEN8_ERRDETBCTRL); + wa_write(wal, GEN8_L3CNTLREG, GEN8_ERRDETBCTRL);
/* WaForceEnableNonCoherent:icl * This is not the same workaround as in early Gen9 platforms, where
Hi,
Thanks for your patch.
FYI: kernel test robot notices the stable kernel rule is not satisfied.
Rule: 'Cc: stable@vger.kernel.org' or 'commit <sha1> upstream.' Subject: [PATCH 3/3] drm/i915/gt: Drop read from GEN8_L3CNTLREG in ICL workaround Link: https://lore.kernel.org/stable/20230622182731.3765039-3-lucas.demarchi%40int...
The check is based on https://www.kernel.org/doc/html/latest/process/stable-kernel-rules.html
On Thursday, June 22, 2023 11:27:29 AM PDT Lucas De Marchi wrote:
Move helper function to get all the forcewakes required by the wa list to the top, so it can be re-used by other functions.
Signed-off-by: Lucas De Marchi lucas.demarchi@intel.com
drivers/gpu/drm/i915/gt/intel_workarounds.c | 32 ++++++++++----------- 1 file changed, 16 insertions(+), 16 deletions(-)
Patches 1 and 3 are:
Reviewed-by: Kenneth Graunke kenneth@whitecape.org
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