On Tue, Feb 1, 2022 at 11:16 AM Helge Deller deller@gmx.de wrote:
On 1/31/22 22:05, Daniel Vetter wrote:
This functionally undoes 39aead8373b3 ("fbcon: Disable accelerated scrolling"), but behind the FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION option.
you have two trivial copy-n-paste errors in this patch which still prevent the console acceleration.
Duh :-(
But before we dig into details I think the big picture would be better. I honestly don't like the #ifdef pile here that much. I wonder whether your approach, also with GETVX/YRES adjusted somehow, wouldn't look cleaner? Like I said in the cover letter I got mostly distracted with fbcon locking last week, not really with this one here at all, so maybe going with your 4 (or 2 if we squash them like I did here) patches is neater?
Cheers, Daniel
diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c index 2ff90061c7f3..39dc18a5de86 100644 --- a/drivers/video/fbdev/core/fbcon.c +++ b/drivers/video/fbdev/core/fbcon.c @@ -1125,13 +1125,15 @@ static void fbcon_init(struct vc_data *vc, int init)
ops->graphics = 0;
/*
* No more hw acceleration for fbcon.
*
* FIXME: Garbage collect all the now dead code after sufficient time
* has passed.
*/
+#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
should be: #ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION
if ((info->flags & FBINFO_HWACCEL_COPYAREA) &&
!(info->flags & FBINFO_HWACCEL_DISABLED))
p->scrollmode = SCROLL_MOVE;
else /* default to something safe */
p->scrollmode = SCROLL_REDRAW;
+#else p->scrollmode = SCROLL_REDRAW; +#endif
/* * ++guenther: console.c:vc_allocate() relies on initializing
@@ -1971,15 +1973,49 @@ static void updatescrollmode(struct fbcon_display *p, { struct fbcon_ops *ops = info->fbcon_par; int fh = vc->vc_font.height;
int cap = info->flags;
u16 t = 0;
int ypan = FBCON_SWAP(ops->rotate, info->fix.ypanstep,
info->fix.xpanstep);
int ywrap = FBCON_SWAP(ops->rotate, info->fix.ywrapstep, t); int yres = FBCON_SWAP(ops->rotate, info->var.yres, info->var.xres); int vyres = FBCON_SWAP(ops->rotate, info->var.yres_virtual, info->var.xres_virtual);
int good_pan = (cap & FBINFO_HWACCEL_YPAN) &&
divides(ypan, vc->vc_font.height) && vyres > yres;
int good_wrap = (cap & FBINFO_HWACCEL_YWRAP) &&
divides(ywrap, vc->vc_font.height) &&
divides(vc->vc_font.height, vyres) &&
divides(vc->vc_font.height, yres);
int reading_fast = cap & FBINFO_READS_FAST;
int fast_copyarea = (cap & FBINFO_HWACCEL_COPYAREA) &&
!(cap & FBINFO_HWACCEL_DISABLED);
int fast_imageblit = (cap & FBINFO_HWACCEL_IMAGEBLIT) &&
!(cap & FBINFO_HWACCEL_DISABLED); p->vrows = vyres/fh; if (yres > (fh * (vc->vc_rows + 1))) p->vrows -= (yres - (fh * vc->vc_rows)) / fh; if ((yres % fh) && (vyres % fh < yres % fh)) p->vrows--;
if (good_wrap || good_pan) {
if (reading_fast || fast_copyarea)
p->scrollmode = good_wrap ?
SCROLL_WRAP_MOVE : SCROLL_PAN_MOVE;
else
p->scrollmode = good_wrap ? SCROLL_REDRAW :
SCROLL_PAN_REDRAW;
} else {
if (reading_fast || (fast_copyarea && !fast_imageblit))
p->scrollmode = SCROLL_MOVE;
else
p->scrollmode = SCROLL_REDRAW;
}
+#ifndef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
same here... it needs to be: #ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION
p->scrollmode = SCROLL_REDRAW;
+#endif }
#define PITCH(w) (((w) + 7) >> 3)
still reviewing the other patches...
Helge