4.4-stable review patch. If anyone has any objections, please let me know.
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[ Upstream commit 81093c9848a781b85163d06de92ef8f84528cf6a ]
There are several quirky Xbox One pads that depend on initialization packets that the Microsoft pads don't require. To deal with these, I've added a mechanism for issuing device-specific initialization packets using a VID/PID-based quirks list.
For the initial set of init quirks, I have added quirk handling from Valve's Steam Link xpad driver[0] and the 360Controller project[1] for macOS to enable some new pads to work properly.
This should enable full functionality on the following quirky pads: 0x0e6f:0x0165 - Titanfall 2 gamepad (previously fully non-functional) 0x0f0d:0x0067 - Hori Horipad (analog sticks previously non-functional) 0x24c6:0x541a - PowerA Xbox One pad (previously fully non-functional) 0x24c6:0x542a - PowerA Xbox One pad (previously fully non-functional) 0x24c6:0x543a - PowerA Xbox One pad (previously fully non-functional)
[0]: https://github.com/ValveSoftware/steamlink-sdk/blob/master/kernel/drivers/in... [1]: https://github.com/360Controller/360Controller
Signed-off-by: Cameron Gutman aicommander@gmail.com Signed-off-by: Dmitry Torokhov dmitry.torokhov@gmail.com Signed-off-by: Sasha Levin sashal@kernel.org --- drivers/input/joystick/xpad.c | 114 ++++++++++++++++++++++++++++++---- 1 file changed, 101 insertions(+), 13 deletions(-)
diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c index 153b1ee13e03..df83fdc6c0e7 100644 --- a/drivers/input/joystick/xpad.c +++ b/drivers/input/joystick/xpad.c @@ -339,6 +339,64 @@ static struct usb_device_id xpad_table[] = {
MODULE_DEVICE_TABLE(usb, xpad_table);
+struct xboxone_init_packet { + u16 idVendor; + u16 idProduct; + const u8 *data; + u8 len; +}; + +#define XBOXONE_INIT_PKT(_vid, _pid, _data) \ + { \ + .idVendor = (_vid), \ + .idProduct = (_pid), \ + .data = (_data), \ + .len = ARRAY_SIZE(_data), \ + } + + +/* + * This packet is required for all Xbox One pads with 2015 + * or later firmware installed (or present from the factory). + */ +static const u8 xboxone_fw2015_init[] = { + 0x05, 0x20, 0x00, 0x01, 0x00 +}; + +/* + * This packet is required for the Titanfall 2 Xbox One pads + * (0x0e6f:0x0165) to finish initialization and for Hori pads + * (0x0f0d:0x0067) to make the analog sticks work. + */ +static const u8 xboxone_hori_init[] = { + 0x01, 0x20, 0x00, 0x09, 0x00, 0x04, 0x20, 0x3a, + 0x00, 0x00, 0x00, 0x80, 0x00 +}; + +/* + * A rumble packet is required for some PowerA pads to start + * sending input reports. One of those pads is (0x24c6:0x543a). + */ +static const u8 xboxone_zerorumble_init[] = { + 0x09, 0x00, 0x00, 0x09, 0x00, 0x0F, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00 +}; + +/* + * This specifies the selection of init packets that a gamepad + * will be sent on init *and* the order in which they will be + * sent. The correct sequence number will be added when the + * packet is going to be sent. + */ +static const struct xboxone_init_packet xboxone_init_packets[] = { + XBOXONE_INIT_PKT(0x0e6f, 0x0165, xboxone_hori_init), + XBOXONE_INIT_PKT(0x0f0d, 0x0067, xboxone_hori_init), + XBOXONE_INIT_PKT(0x0000, 0x0000, xboxone_fw2015_init), + XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_zerorumble_init), + XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_zerorumble_init), + XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_zerorumble_init), +}; + struct xpad_output_packet { u8 data[XPAD_PKT_LEN]; u8 len; @@ -375,6 +433,7 @@ struct usb_xpad {
struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS]; int last_out_packet; + int init_seq;
#if defined(CONFIG_JOYSTICK_XPAD_LEDS) struct xpad_led *led; @@ -749,12 +808,48 @@ exit: __func__, retval); }
+/* Callers must hold xpad->odata_lock spinlock */ +static bool xpad_prepare_next_init_packet(struct usb_xpad *xpad) +{ + const struct xboxone_init_packet *init_packet; + + if (xpad->xtype != XTYPE_XBOXONE) + return false; + + /* Perform initialization sequence for Xbox One pads that require it */ + while (xpad->init_seq < ARRAY_SIZE(xboxone_init_packets)) { + init_packet = &xboxone_init_packets[xpad->init_seq++]; + + if (init_packet->idVendor != 0 && + init_packet->idVendor != xpad->dev->id.vendor) + continue; + + if (init_packet->idProduct != 0 && + init_packet->idProduct != xpad->dev->id.product) + continue; + + /* This packet applies to our device, so prepare to send it */ + memcpy(xpad->odata, init_packet->data, init_packet->len); + xpad->irq_out->transfer_buffer_length = init_packet->len; + + /* Update packet with current sequence number */ + xpad->odata[2] = xpad->odata_serial++; + return true; + } + + return false; +} + /* Callers must hold xpad->odata_lock spinlock */ static bool xpad_prepare_next_out_packet(struct usb_xpad *xpad) { struct xpad_output_packet *pkt, *packet = NULL; int i;
+ /* We may have init packets to send before we can send user commands */ + if (xpad_prepare_next_init_packet(xpad)) + return true; + for (i = 0; i < XPAD_NUM_OUT_PACKETS; i++) { if (++xpad->last_out_packet >= XPAD_NUM_OUT_PACKETS) xpad->last_out_packet = 0; @@ -940,24 +1035,17 @@ static int xpad_inquiry_pad_presence(struct usb_xpad *xpad)
static int xpad_start_xbox_one(struct usb_xpad *xpad) { - struct xpad_output_packet *packet = - &xpad->out_packets[XPAD_OUT_CMD_IDX]; unsigned long flags; int retval;
spin_lock_irqsave(&xpad->odata_lock, flags);
- /* Xbox one controller needs to be initialized. */ - packet->data[0] = 0x05; - packet->data[1] = 0x20; - packet->data[2] = xpad->odata_serial++; /* packet serial */ - packet->data[3] = 0x01; /* rumble bit enable? */ - packet->data[4] = 0x00; - packet->len = 5; - packet->pending = true; - - /* Reset the sequence so we send out start packet first */ - xpad->last_out_packet = -1; + /* + * Begin the init sequence by attempting to send a packet. + * We will cycle through the init packet sequence before + * sending any packets from the output ring. + */ + xpad->init_seq = 0; retval = xpad_try_sending_next_out_packet(xpad);
spin_unlock_irqrestore(&xpad->odata_lock, flags);