On Sat, Dec 25, 2021 at 10:58:29PM +0000, Matthew Wilcox wrote:
On Sat, Dec 25, 2021 at 07:54:12PM +0100, Uladzislau Rezki wrote:
+static void drain_vmap_area(struct work_struct *work) +{
- if (mutex_trylock(&vmap_purge_lock)) {
__purge_vmap_area_lazy(ULONG_MAX, 0);
mutex_unlock(&vmap_purge_lock);
- }
+}
+static DECLARE_WORK(drain_vmap_area_work, drain_vmap_area);
Presuambly if the worker fails to get the mutex, it should reschedule itself? And should it even trylock or just always lock?
mutex_trylock() has no sense here. It should just always get the lock. Otherwise we can miss the point to purge. Agree with your opinion.
This kind of ties into something I've been wondering about -- we have a number of places in the kernel which cache 'freed' vmalloc allocations in order to speed up future allocations of the same size. Kind of like slab. Would we be better off trying to cache frequent allocations inside vmalloc instead of always purging them?
Hm... Some sort of caching would be good. Though it will require some time to think over all details and design itself. We can cache VAs instead of purging them until some point or threshold. So basically we can keep it in our data structures, associate it with some cache, based on size and reuse it later in the alloc_vmap_area().
All that is related to "vmap_area" caching. Another option is to cache the "vm_struct". It includes "vmap_area" + pages to drive the mapping. It is a higher level of caching and i am not sure if an implementation would be so straightforward.
-- Vlad Rezki