@@ -4055,7 +4056,8 @@ void nvme_remove_namespaces(struct nvme_ctrl *ctrl) * removing the namespaces' disks; fail all the queues now to avoid * potentially having to clean up the failed sync later. */
- if (ctrl->state == NVME_CTRL_DEAD) {
- if (ctrl->state == NVME_CTRL_DEAD ||
ctrl->old_state != NVME_CTRL_LIVE) {
Style nitpick: this is really nasty to read, pleas align things properly:
if (ctrl->state == NVME_CTRL_DEAD || ctrl->old_state != NVME_CTRL_LIVE) {
But I'm really worried about this completely uncodumented and fragile magic here. The existing magic NVME_CTRL_DEAD is bad enough, but backtracking to the previous state just makes this worse.
I think a big problem is that the call to nvme_mark_namespaces_dead and nvme_unquiesce_io_queues is hidden inside of nvme_remove_namespaces, and I think there's no good way around us unwinding the currently unpair quiesce calls and fixing this for real. T