Framebuffer memory is allocated via vmalloc() from non-contiguous physical pages. The physical framebuffer start address is therefore meaningless. Do not set it.
The value is not used within the kernel and only exported to userspace on dedicated ARM configs. No functional change is expected.
Signed-off-by: Thomas Zimmermann tzimmermann@suse.de Fixes: a5b44c4adb16 ("drm/fbdev-generic: Always use shadow buffering") Cc: Thomas Zimmermann tzimmermann@suse.de Cc: Javier Martinez Canillas javierm@redhat.com Cc: Zack Rusin zackr@vmware.com Cc: Maarten Lankhorst maarten.lankhorst@linux.intel.com Cc: Maxime Ripard mripard@kernel.org Cc: stable@vger.kernel.org # v6.4+ --- drivers/gpu/drm/drm_fbdev_generic.c | 1 - 1 file changed, 1 deletion(-)
diff --git a/drivers/gpu/drm/drm_fbdev_generic.c b/drivers/gpu/drm/drm_fbdev_generic.c index d647d89764cb9..b4659cd6285ab 100644 --- a/drivers/gpu/drm/drm_fbdev_generic.c +++ b/drivers/gpu/drm/drm_fbdev_generic.c @@ -113,7 +113,6 @@ static int drm_fbdev_generic_helper_fb_probe(struct drm_fb_helper *fb_helper, /* screen */ info->flags |= FBINFO_VIRTFB | FBINFO_READS_FAST; info->screen_buffer = screen_buffer; - info->fix.smem_start = page_to_phys(vmalloc_to_page(info->screen_buffer)); info->fix.smem_len = screen_size;
/* deferred I/O */