4.18-stable review patch. If anyone has any objections, please let me know.
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From: Mikko Perttunen mperttunen@nvidia.com
[ Upstream commit f7b3182232c82bb9769e2d5471d702bae2972d2b ]
When registering clocks, we just skip any that fail to register (leaving a NULL hole in the clock table). However, our of_xlate function still tries to dereference each entry while looking for the clock with the requested id, causing a crash if any clocks failed to register. Add a check to of_xlate to skip any NULL clocks.
Signed-off-by: Mikko Perttunen mperttunen@nvidia.com Acked-by: Jon Hunter jonathanh@nvidia.com Signed-off-by: Stephen Boyd sboyd@kernel.org Signed-off-by: Sasha Levin alexander.levin@microsoft.com Signed-off-by: Greg Kroah-Hartman gregkh@linuxfoundation.org --- drivers/clk/tegra/clk-bpmp.c | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-)
--- a/drivers/clk/tegra/clk-bpmp.c +++ b/drivers/clk/tegra/clk-bpmp.c @@ -586,9 +586,15 @@ static struct clk_hw *tegra_bpmp_clk_of_ unsigned int id = clkspec->args[0], i; struct tegra_bpmp *bpmp = data;
- for (i = 0; i < bpmp->num_clocks; i++) - if (bpmp->clocks[i]->id == id) - return &bpmp->clocks[i]->hw; + for (i = 0; i < bpmp->num_clocks; i++) { + struct tegra_bpmp_clk *clk = bpmp->clocks[i]; + + if (!clk) + continue; + + if (clk->id == id) + return &clk->hw; + }
return NULL; }