On Mon, Feb 24, 2025 at 03:45:33PM -0800, Nicolin Chen wrote:
--- a/drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3-iommufd.c +++ b/drivers/iommu/arm/arm-smmu-v3/arm-smmu-v3-iommufd.c @@ -95,8 +95,6 @@ int arm_smmu_attach_prepare_vmaster(struct arm_smmu_attach_state *state, iommu_group_mutex_assert(state->master->dev);
- if (domain->type != IOMMU_DOMAIN_NESTED)
nested_domain = to_smmu_nested_domain(domain);return 0;
/* Skip invalid vSTE */ @@ -122,19 +120,9 @@ void arm_smmu_attach_commit_vmaster(struct arm_smmu_attach_state *state) { struct arm_smmu_master *master = state->master;
- mutex_lock(&master->smmu->streams_mutex);
- if (state->vmaster != master->vmaster) {
kfree(master->vmaster);
master->vmaster = state->vmaster;
- }
- mutex_unlock(&master->smmu->streams_mutex);
-}
-void arm_smmu_master_clear_vmaster(struct arm_smmu_master *master) -{ mutex_lock(&master->smmu->streams_mutex); kfree(master->vmaster);
- master->vmaster = NULL;
- master->vmaster = state->vmaster; mutex_unlock(&master->smmu->streams_mutex);
}
I'd leave the clear_vmaster just for clarity. Commit should not be unpaired with prepare in the other functions.
It looks fine with this on top too
Reviewed-by: Jason Gunthorpe jgg@nvidia.com
Jason