On Tue, Mar 07, 2023 at 02:38:47AM +0000, Tian, Kevin wrote:
From: Jason Gunthorpe jgg@nvidia.com Sent: Tuesday, March 7, 2023 4:22 AM
On Thu, Mar 02, 2023 at 08:01:00AM +0000, Tian, Kevin wrote:
From: Jason Gunthorpe jgg@nvidia.com Sent: Saturday, February 25, 2023 8:28 AM
+struct iommufd_hw_pagetable * +iommufd_hw_pagetable_detach(struct iommufd_device *idev) {
- if (!iommufd_hw_pagetable_has_group(hwpt, idev->igroup))
- struct iommufd_hw_pagetable *hwpt = idev->igroup->hwpt;
- lockdep_assert_held(&idev->igroup->lock);
- idev->igroup->devices--;
- if (!idev->igroup->devices) { iommu_detach_group(hwpt->domain, idev->igroup->group);
idev->igroup->hwpt = NULL;
hwpt->obj.users should be decremented here instead of leaving it in iommufd_device_detach().
It is like this because eventually we can't call iommufd_object_destroy_user() while holding the locks.
So the lowest function returns the hwpt up the call chain and once everything is unlocked then it calls iommufd_hw_pagetable_put()
but don't we have unbalanced refcnt poke?
Yes, the refcount should be incremented for every attached device
Jason