On 3/20/25 21:54, Cong Wang wrote:
On Thu, Mar 20, 2025 at 01:05:27PM +0100, Michal Luczaj wrote:
On 3/19/25 23:18, Cong Wang wrote:
On Mon, Mar 17, 2025 at 10:52:25AM +0100, Michal Luczaj wrote:
Signal delivery during connect() may lead to a disconnect of an already established socket. That involves removing socket from any sockmap and resetting state to SS_UNCONNECTED. While it correctly restores socket's proto, a call to vsock_bpf_recvmsg() might have been already under way in another thread. If the connect()ing thread reassigns the vsock transport to NULL, the recvmsg()ing thread may trigger a WARN_ON_ONCE.
*THREAD 1* *THREAD 2*
connect / state = SS_CONNECTED / sock_map_update_elem vsock_bpf_recvmsg psock = sk_psock_get() lock sk if signal_pending unhash sock_map_remove_links
So vsock's ->recvmsg() should be restored after this, right? Then how is vsock_bpf_recvmsg() called afterward?
I'm not sure I understand the question, so I've added a header above: those are 2 parallel flows of execution. vsock_bpf_recvmsg() wasn't called afterwards. It was called before sock_map_remove_links(). Note that at the time of sock_map_remove_links() (in T1), vsock_bpf_recvmsg() is still executing (in T2).
I thought the above vsock_bpf_recvmsg() on the right side completed before sock_map_remove_links(), sorry for the confusion.
No problem, I see why you've might. Perhaps deeper indentation would make things clearer.
state = SS_UNCONNECTED
release sk
connect transport = NULL lock sk WARN_ON_ONCE(!vsk->transport)
And I am wondering why we need to WARN here since we can handle this error case correctly?
The WARN and transport check are here for defensive measures, and to state a contract.
But I think I get your point. If we accept for a fact of life that BPF code should be able to handle transport disappearing - then WARN can be removed (while keeping the check) and this patch can be dropped.
I am thinking whether we have more elegant way to handle this case, WARN looks not pretty.
Since the case should never happen, I like to think of WARN as a deliberate eyesore :)
My aim, instead, was to keep things consistent. By which I mean sticking to the conditions expressed in vsock_bpf_update_proto() as invariants; so that vsock with a psock is guaranteed to have transport assigned.
Other than the WARN, I am also concerned about locking vsock_bpf_recvmsg() because for example UDP is (almost) lockless, so enforcing the sock lock for all vsock types looks not flexible and may hurt performance.
Maybe it is time to let vsock_bpf_rebuild_protos() build different hooks for different struct proto (as we did for TCP/UDP)?
By UDP you mean vsock SOCK_DGRAM? No need to worry. VMCI is the only transport that features VSOCK_TRANSPORT_F_DGRAM, but it does not implemented read_skb() callback, making it unsupported by BPF/sockmap.