On 25.01.24 18:07, Deepak Gupta wrote:
On Thu, Jan 25, 2024 at 09:18:07AM +0100, David Hildenbrand wrote:
On 25.01.24 07:21, debug@rivosinc.com wrote:
From: Deepak Gupta debug@rivosinc.com
x86 has used VM_SHADOW_STACK (alias to VM_HIGH_ARCH_5) to encode shadow stack VMA. VM_SHADOW_STACK is thus not possible on 32bit. Some arches may need a way to encode shadow stack on 32bit and 64bit both and they may encode this information differently in VMAs.
This patch changes checks of VM_SHADOW_STACK flag in generic code to call to a function `arch_is_shadow_stack` which will return true if arch supports shadow stack and vma is shadow stack else stub returns false.
There was a suggestion to name it as `vma_is_shadow_stack`. I preferred to keep `arch` prefix in there because it's each arch specific.
Signed-off-by: Deepak Gupta debug@rivosinc.com
include/linux/mm.h | 18 +++++++++++++++++- mm/gup.c | 5 +++-- mm/internal.h | 2 +- 3 files changed, 21 insertions(+), 4 deletions(-)
diff --git a/include/linux/mm.h b/include/linux/mm.h index dfe0e8118669..15c70fc677a3 100644 --- a/include/linux/mm.h +++ b/include/linux/mm.h @@ -352,6 +352,10 @@ extern unsigned int kobjsize(const void *objp);
- for more details on the guard size.
*/ # define VM_SHADOW_STACK VM_HIGH_ARCH_5 +static inline bool arch_is_shadow_stack(vm_flags_t vm_flags) +{
- return (vm_flags & VM_SHADOW_STACK);
+} #endif #ifdef CONFIG_RISCV_USER_CFI @@ -362,10 +366,22 @@ extern unsigned int kobjsize(const void *objp);
- with VM_SHARED.
*/ #define VM_SHADOW_STACK VM_WRITE
+static inline bool arch_is_shadow_stack(vm_flags_t vm_flags) +{
- return ((vm_flags & (VM_WRITE | VM_READ | VM_EXEC)) == VM_WRITE);
+}
Please no such hacks just to work around the 32bit vmflags limitation.
As I said in another response. Noted. And if there're no takers for 32bit on riscv (which highly likely is the case) This will go away in next version of patchsets.
Sorry for the (unusually for me) late reply. Simplifying to riscv64 sounds great.
Alternatively, maybe VM_SHADOW_STACK is not even required at all on riscv if we can teach all code to only stare at arch_is_shadow_stack() instead.
... but, just using the same VM_SHADOW_STACK will it all much cleaner. Eventually, we can just stop playing arch-specific games with arch_is_shadow_stack and VM_SHADOW_STACK.