Hi all,
Just a reminder (as previously discussed in Budapest and in the recent
IRC meeting), the next face to face mini-summit will be at the Linaro
Connect event from August 1-5 in Cambourne, UK (just outside
Cambridge). The actual mini-summit will be, as with Budapest,
afternoons on Monday through Wednesday. We will also be co-locating
the next V4L2 brainstorming meeting at the Connect as well (right,
Laurent?). Details for registering, booking the conference hotel,
etc. can be found here:
https://wiki.linaro.org/Events/LinaroConnectQ3.11
Please let me know if you have questions, concerns, etc.
cheers,
Jesse
Hello,
Folloing the discussion about the driver for IOMMU controller for
Samsung Exynos4 platform and Arnd's suggestions I've decided to start
working on redesign of dma-mapping implementation for ARM architecture.
The goal is to add support for IOMMU in the way preffered by the
community :)
Some of the ideas about merging dma-mapping api and iommu api comes from
the following threads:
http://www.spinics.net/lists/linux-media/msg31453.htmlhttp://www.spinics.net/lists/arm-kernel/msg122552.htmlhttp://www.spinics.net/lists/arm-kernel/msg124416.html
They were also discussed on Linaro memory management meeting at UDS
(Budapest 9-12 May).
I've finaly managed to clean up a bit my works and present the initial,
very proof-of-concept version of patches that were ready just before
Linaro meeting.
What have been implemented:
1. Introduced arm_dma_ops
dma_map_ops from include/linux/dma-mapping.h suffers from the following
limitations:
- lack of start address for sync operations
- lack of write-combine methods
- lack of mmap to user-space methods
- lack of map_single method
For the initial version I've decided to use custom arm_dma_ops.
Extending common interface will take time, until that I wanted to have
something already working.
dma_{alloc,free,mmap}_{coherent,writecombine} have been consolidated
into dma_{alloc,free,mmap}_attrib what have been suggested on Linaro
meeting. New attribute for WRITE_COMBINE memory have been introduced.
2. moved all inline ARM dma-mapping related operations to
arch/arm/mm/dma-mapping.c and put them as methods in generic arm_dma_ops
structure. The dma-mapping.c code deinitely needs cleanup, but this is
just a first step.
3. Added very initial IOMMU support. Right now it is limited only to
dma_alloc_attrib, dma_free_attrib and dma_mmap_attrib. It have been
tested with s5p-fimc driver on Samsung Exynos4 platform.
4. Adapted Samsung Exynos4 IOMUU driver to make use of the introduced
iommu_dma proposal.
This patch series contains only patches for common dma-mapping part.
There is also a patch that adds driver for Samsung IOMMU controller on
Exynos4 platform. All required patches are available on:
git://git.infradead.org/users/kmpark/linux-2.6-samsung dma-mapping branch
Git web interface:
http://git.infradead.org/users/kmpark/linux-2.6-samsung/shortlog/refs/heads…
Future:
1. Add all missing operations for IOMMU mappings (map_single/page/sg,
sync_*)
2. Move sync_* operations into separate function for better code sharing
between iommu and non-iommu dma-mapping code
3. Splitting out dma bounce code from non-bounce into separate set of
dma methods. Right now dma-bounce code is compiled conditionally and
spread over arch/arm/mm/dma-mapping.c and arch/arm/common/dmabounce.c.
4. Merging dma_map_single with dma_map_page. I haven't investigated
deeply why they have separate implementation on ARM. If this is a
requirement then dma_map_ops need to be extended with another method.
5. Fix dma_alloc to unmap from linear mapping.
6. Convert IO address space management code from gen-alloc to some
simpler bitmap based solution.
7. resolve issues that might araise during discussion & comments
Please note that this is very early version of patches, definitely NOT
intended for merging. I just wanted to make sure that the direction is
right and share the code with others that might want to cooperate on
dma-mapping improvements.
Best regards
--
Marek Szyprowski
Samsung Poland R&D Center
Patch summary:
Marek Szyprowski (2):
ARM: Move dma related inlines into arm_dma_ops methods
ARM: initial proof-of-concept IOMMU mapper for DMA-mapping
arch/arm/Kconfig | 1 +
arch/arm/include/asm/device.h | 3 +
arch/arm/include/asm/dma-iommu.h | 30 ++
arch/arm/include/asm/dma-mapping.h | 653 +++++++++++------------------
arch/arm/mm/dma-mapping.c | 817 +++++++++++++++++++++++++++++++++---
arch/arm/mm/vmregion.h | 2 +-
include/linux/dma-attrs.h | 1 +
7 files changed, 1033 insertions(+), 474 deletions(-)
create mode 100644 arch/arm/include/asm/dma-iommu.h
--
1.7.1.569.g6f426
Hi all,
As Linaro refines its release cycles and related processes, we would
very much like to ensure that work stays on track and that we're able
to make progress. To that end, we'd like to have a sync-up meeting on
IRC (#linaro-mm-sig on irc.linaro.org or irc.freenode.net) to cover
status and next steps on the topics we've discussed in the summit, on
this list, and others. To address the timezone issue (there are a lot
of them between us), I'd like to offer to usurp the normal meeting
slot for the graphics working group, which, if nothing else, should
ensure that at least the working group members that are assigned to
memory management topics will be there; specifically, 1200UTC on
Wednesday, June 22. The meeting details are here:
https://wiki.linaro.org/OfficeofCTO/MemoryManagement/Notes/2011-06-22
I've put in a preliminary agenda, and the minutes and actions will be
culled from the channel log after the meeting. Please let me know if
you can't make it or if you want to see other items on the agenda but
can't edit the wiki for some reason (I'm not clear on the write access
to that page, but I'm happy to make proxy edits).
cheers,
Jesse
Hi,
I have a below use case for the UMM.
Samsung EXYNOS4 SoC has hardware IP for JPEG encoding/decoding. The
Android gallery application uses the JPEG decoder to draw the
images/thumbnail. As of now, skia library which handles this, uses a
software JPEG decoder for the same.
Buffer will be allocated by the Skia library for the JPEG image file to
be decoded. Now if we want to use hardware IP for decoding, we need to
a) Change the buffer allocation mechanism in Skia to get the buffers
from JPEG driver (mmapped)
b) Pass the user allocated buffer into the JPEG driver, and then to the
IP through the proposed DMA-IOMMU framework.
We feel (b) is nicer way to handle, with minimal changes into the
Android framework. But the issue lies if the UMM is going to address
this scenario.
Please mail me back if you need any clarifications on the requirement.
Regards,
Subash
Hello Ilias,
I would prefer to have a fortnightly meeting at an preferred time of
14:00 UTC (to suit IN and further east TZ). Also, conference calls are
more preferred.
Regards,
Subash
Samsung India - Linaro,
Bangalore - India.
Launchpad: https://launchpad.net/~subashp/
On 02/06/11 01:58, Jesse Barker wrote:
> > * Communication and Meetings
> > - New IRC channel #linaro-mm-sig for meetings and general
> > communication between those working on and interested in these topics
> > (already created).
> > - IRC meetings will be weekly with an option for the consituency to
> > decide on ultimate frequency (logs to be emailed to linaro-mm-sig
> > list).
> > - Linaro can provide wiki services and any dial-in needed.
> > - Next face-to-face meetings:
> > . Linaro mid-cycle summit (August 1-5, see
> > https://wiki.linaro.org/Events/2011-08-LDS)
> > . Linux Plumbers Conference (September 7-9, see
> > http://www.linuxplumbersconf.org/2011/ocw/proposals/567)
> > . V4L2 brainstorm meeting (Hans Verkuil to update with details)
> >
Since this is an area of key interest to many parties, a periodic
meeting could provide a channel to all who are interested to participate
and discuss. I can set it up and send Google calendar invitations.
One obvious issue with this idea would be: With participants in this
list from 5-6 timezones having 1 meeting time would be challenging, but
perhaps a time slot around UTC16:00 would suit most?
Means: IRC as Jesse mentioned above, we can also setup a call, via
Canonical's conferencing system.
Frequency: Is there a specific need for discussing weekly? Assuming
once-every-fortnight frequency, there could be around 2-3 meetings
before the Linaro sprint in August 1-5. Of course if there is
participation on the IRC channel, then communication can happen more
often...
There are a couple more items I wanted to ask about:
1. I think we need a single wiki page with all the relevant pointers and
consolidated info, at wiki.linaro.org. I can collect the information
pointers available and setup the wiki page.
2. Tracking work progress: certainly this work has been planned via
Launchpad blueprints added by Jesse. I do not know if everyone is on
Launchpad - I'd like to ask for suggestions on how to track work
progress especially from those who are not using Launchpad. Would
progress updates via the wiki suffice? If you have other suggestions
please let me know.
BR,
-- Ilias Biris, Aallonkohina 2D 19, 02320 Espoo, Finland Tel: +358 50
4839608 (mobile) Email: ilias dot biris at linaro dot org Skype:
ilias_biris
Memory Management Mini-Summit
Linaro Developer Summit, Budapest, May 9-11, 2011
=================================================
Hi all. Apologies for this report being so long in coming. I know
others have thrown in their perceptions and opinions on how the
mini-summit went, so I suppose it's my turn.
Outcomes:
---------
* Approach (full proposal under draft, to be sent to the lists below)
- Modified CMA for additional physically contiguous buffer support.
- dma-mapping API changes, enhancements and ARM architecture support.
- "struct dma_buf" based buffer sharing infrastructure with support
from device drivers.
- Pick any "low-hanging fruit" with respect to consolidation
(supporting the ARM arch/sub-arch goals).
* Proposal for work around allocation, mapping and buffer sharing to
be announced on:
- dri-devel
- linux-arm-kernel
- linux-kernel
- linux-media
- linux-mm
- linux-mm-sig
* Communication and Meetings
- New IRC channel #linaro-mm-sig for meetings and general
communication between those working on and interested in these topics
(already created).
- IRC meetings will be weekly with an option for the consituency to
decide on ultimate frequency (logs to be emailed to linaro-mm-sig
list).
- Linaro can provide wiki services and any dial-in needed.
- Next face-to-face meetings:
. Linaro mid-cycle summit (August 1-5, see
https://wiki.linaro.org/Events/2011-08-LDS)
. Linux Plumbers Conference (September 7-9, see
http://www.linuxplumbersconf.org/2011/ocw/proposals/567)
. V4L2 brainstorm meeting (Hans Verkuil to update with details)
Overview and Goals for the 3 days:
----------------------------------
* Day 1 - Component overviews, expected to spill over into day 2
* Day 2 - Concrete use case that outlines a definition of the problem
that we are trying to solve, and shows that we have solved it.
* Day 3 - Dig into the lower level details of the current
implementations. What do we have, what's missing, what's not
implemented for ARM.
This is about memory management, zero-copy pipelines, kernel/userspace
interfaces, memory management, memory reservations and much more :-)
In particular, what we would like to end up with is:
* Understand who is working on what; avoid work duplication.
* Focus on a specific problem we want to solve and discuss possible solutions.
* Come up with a plan to fix this specific problem.
* Start enumerating work items that the Linaro Graphics WG can work
on in this cycle.
Day 1:
------
The first day got off to a little bit of a stutter start as the summit
scheduler would not let us indicate that our desired starting time was
immediately after lunch, during the plenaries. However, that didn't
stop people from flocking to the session in droves. By the time I
made the kickoff comments on why we were there, and what we were there
to accomplish (see "Overview and Goals for the 3 days" above), we had
brought in an extra 10 chairs and there were people on the floor and
spilling out into the hallway.
Based upon our experiences from the birds-of-a-feather at the Embedded
Linux Conference, 2 things dominated day 1. First things first, I
assigned someone to take notes ;-). Etherpad made it really easy for
people to take notes collectively, including those participating
remotely, and for everyone to see who was writing what, but we
definitely needed someone whose focus would be capturing the
proceedings, so thanks to Dave Rusling for shouldering that burden.
The second thing was that we desperately needed an education in each
others components and subsystems. Without this, we would risk missing
significant areas of discussion, or possibly even be violently
agreeing on something without realizing it. So, we started with a
series of component overviews. These were presentations on the order
of 20 minutes with some room for Q&A. On day 1, we had:
* V4L2 - Hans Verkuil
* DRM/GEM/KMS - Daniel Vetter
* TTM - Thomas Hellstrom
* CMA - Marek Szyprowski
* VCMM - Zach Pfeffer
All of these (as well as the ones from day 2) are available through
links on the mini-summit wiki
(https://wiki.linaro.org/Events/2011-05-MM).
Day 2:
------
The second day got off to a bit better a start than did day 1 as we
more clearly communicated the start time to everyone involved, and
forgot about the summit scheduler. We (conceptually) picked up where
day 1 left off with one more component overview:
* UMP - Ketil Johnson
and, covered the MediaController API for good measure. From there, we
spent a fair amount of time discussing use cases to illustrate our
problem space. We started (via pre-summit submissions) with a couple
of variations on what amounted to basically the same thing. I think
the actual case is probably best illustrated by the pdf slides from
Sakari Ailus (see the link on the mini-summit wiki). Basically, we
want to take a video input, either from a camera or from a file,
decode it, process it, render to it and/or with it and display it.
These pipeline stages may be handled by hardware, by software on the
CPU or some combination of the two; each stage should be handled by
accepting a buffer from the last stage and operating on it in some
fashion (no copies wherever possible). It turned out that still image
capture can actually be a more complicated version of this use case,
but even something as simple as taking input through the camera and
displaying it (image preview) can involve much of the underpinnings
required to support the more complicated cases. We may indeed start
with this simple case as a proof-of-concept.
Once we had the use case nailed down, we moved onto the actual
components/subsystems that would need to share buffers in order for
the use case to work properly with the zero-copy (or at least
minimal-copy) requirement. We had:
* DRM
* V4L2
* fbdev
* ALSA
* DSP
* User-space (kind of all encompassing and could include things like
OpenCL, which also makes an interesting use case).
* DVB
* Out-of-tree GPU drivers
We wound out the day by discussing exactly what metadata we would want
to track in order to enable the desired levels of sharing with
simultaneous device mappings, cache management and other
considerations (e.g., device peculiarities). What we came up with is
a struct (we called it "dma_buf") that has the following info:
* Size
* Creator/Allocator
* Attributes:
- sharable?
- contiguous?
- device-local?
* Reference count
* Pinning reference count
* CPU cache management data
* Device private data (e.g., quirky tiling modes)
* Scatter list
* Synchronization data (for managing in-flight device transactions)
* Mapping data
These last few (device privates through mapping data) are lists of
data, one for each device that has a mapping of the buffer. The
mapping data is nominally an address and per-device cache management
data. We actually got through the this part fairly quickly. The
biggest part of the discussion was what to use for handles/identifiers
in the buffer sharing scheme. The discussion was between global
identifiers like GEM uses, or file descriptors as favored by Android.
Initially, there was an informal consensus around unique IDs, though
it was not a definitive decision (yet). The atomicity of passing file
descriptors between processes makes them quite attractive for the
task.
Day 3:
------
By the third day, there was a sense of running out of time and really
needing to ensure that we left with a reasonable set of outcomes (see
the overview and goals section above). In short, we wanted to make
sure that we had a plan/roadmap, a reasonably actionable set of tasks
that could be picked up by Linaro engineers and community members
alike, and that we would not only avoid duplicating new work, but also
reduce some of the existing code duplication that got us to this point
in the first place.
But, we weren't done. We still had to cover the requirements around
allocation and explore the dma-mapping and IOMMU APIs.
This took most of the day, but was a quite fruitful set of
discussions. As with the rest of the discussions, we focused on
leveraging existing technologies as much as possible. With
allocations, however, this wasn't entirely possible as we have devices
on ARM SoCs that do not have an IOMMU and require physically
contiguous buffers in order to operate. After a fair amount of
discussion, it was decided that a modified version of the current CMA
(see Marek's slides linked from the wiki). It assumes the pages are
movable and manages them and not the mappings. There was concern that
the API didn't quite fit with other related API, so the changes from
the current state will be around those details.
On the mapping side, we focused on the dma-mapping API with
appropriate layering on the IOMMU API where appropriate. Without
going into crazy detail, we are looking at something like 4
implementation s of the dma_map_ops functions for ARM: with and
without IOMMU, with and without bounce buffer (these last two exist,
but not using the dma_map_ops API). Marek has put out patches for
comment on the IOMMU based implementation of this based upon work he
had in progress. Also in the area of dma_map_ops, the sync related
API need a start address and offset, and the alloc and free need
attribute parameters like map and unmap already have (to support
cacheable/coherent/write-combined). In the "not involving
dma_map_ops" category, we have a couple of changes that are likely to
be non-trivial (not that any of the other proposed work is). It was
proposed to modify (actually, the word thrown about in the discussions
was "fix") dma_alloc_coherent for ARM to support unmapping from the
kernel linear mapping and the use of HIGHMEM; two separate
implementations, configured at build-time. And, last but not least,
there was a fair amount of concern over the cache management API and
its ability to live cleanly with the IOMMU code and to resist breakage
from other architecture implementations.
At this point, we reviewed what we had done and finalized the outcomes
(see the outcomes section at the top). And, with a half an hour to
spare, I re-instigated the file descriptors versus unique identifiers
discussion from day 2. I think file descriptors were winning by the
end (especially after people started posting pointers to code samples
of how to actually pass them between processes)....
Attendees:
----------
I will likely miss people here trying to list out everyone, especially
given that some of the sessions were quite literally overflowing the
room we were in. For as accurate an account of attendance as I can
muster, check out the list of attendees on the mini-summit wiki page
or the discussion blueprints we used for scheduling:
https://wiki.linaro.org/Events/2011-05-MM#Attendeeshttps://blueprints.launchpad.net/linaro-graphics-wg/+spec/linaro-graphics-m…https://blueprints.launchpad.net/linaro-graphics-wg/+spec/linaro-graphics-m…https://blueprints.launchpad.net/linaro-graphics-wg/+spec/linaro-graphics-m…
The occupants of the fishbowl (the front/center of the room in closest
proximity to the microphones) were primarily:
Arnd Bergmann
Laurent Pinchart
Hans Verkuil
Mauro Chehab
Daniel Vetter
Sakari Ailus
Thomas Hellstrom
Marek Szyprowski
Jesse Barker
The IRC fishbowl seemed to consist of:
Rob Morell
Jordan Crouse
David Brown
There were certainly others both local and remote participating to
varying degrees that I do not intend to omit, and a special thanks
goes out to Joey Stanford for arranging a larger room for us on days 2
and 3 when we had people sitting on the floor and spilling into the
hallway during day 1.
On Mon, May 30, 2011 at 12:30 PM, PRASANNA KUMAR
<prasanna_tsm_kumar(a)yahoo.co.in> wrote:
> USB graphics devices from displaylink does not have 3D hardware. To get 3D
> effects (compiz, GNOME 3, KWin, OpenGL apps etc) with these device in Linux
> the native (primary) GPU can be used to provide hardware acceleration. All
> the graphics operation is done using the native (primary) GPU and the end
> result is taken and send to the displaylink device. Can this be achieved? If
> so is it possible to implement a generic framework so that any device (USB,
> thunderbolt or any new technology) can use this just by implementing device
> specific (compression and) data transport? I am not sure this is the correct
> mailing list.
fwiw, this situation is not too far different from the SoC world. For
example, there are multiple ARM SoC's that share the same IMG/PowerVR
core or ARM/mali 3d core, but each have their own unique display
controller..
I don't know quite the best way to deal with this (either at the
DRM/kernel layer or xorg driver layer), but there would certainly be
some benefit to be able to make DRM driver a bit more modular to
combine a SoC specific display driver (mostly the KMS part) with a
different 2d and/or 3d accelerator IP. Of course the (or some of the)
challenge here is that different display controllers might have
different memory mgmt requirements (for ex, depending on whether the
display controller has an IOMMU or not) and formats, and that the flip
command should somehow come via the 2d/3d command stream.
I have an (experimental) DRM/KMS driver for OMAP which tries to solve
the issue by way of a simple plugin API, ie the idea being to separate
the PVR part from the OMAP display controller part more cleanly. I
don't think it is perfect, but it is an attempt. (I'll send patches
as an RFC, but wanted to do some cleanup first.. just haven't had time
yet.) But I'm definitely open to suggestions here.
BR,
-R
> Thanks,
> Prasanna Kumar
> _______________________________________________
> dri-devel mailing list
> dri-devel(a)lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/dri-devel
>
>
After the mm panels, I had a few discussions with Hans, Rob and Daniel,
among others, during the V4L and KMS discussions and after that. Based
on those discussions, I'm pretty much convinced that the normal MMAP
way of streaming (VIDIOC_[REQBUF|STREAMON|STREAMOFF|QBUF|DQBUF ioctl's)
are not the best way to share data with framebuffers. We probably need
something that it is close to VIDIOC_FBUF/VIDIOC_OVERLAY, but it is
still not the same thing.
I suspect that working on such API is somewhat orthogonal to the decision of
using a file pointer based or a bufer ID based based kABI for passing the
buffer parameters to the newly V4L calls, but we cannot decide about the type
of buffer ID that we'll use if we not finish working at an initial RFC
for the V4L API, as the way the buffers will be passed into it will depend
on how we design such API.
It should be also noticed that, while in the shared buffers some
definitions can be postponed to happen later (as it is basically
a Kernelspace-only ABI - at least initially), the V4L API should be
designed to consider all possible scenarios, as "diamonds and userspace
API's are forever"(tm).
It seems to me that the proper way to develop such API is starting working
with Xorg V4L driver, changing it to work with KMS and with the new API
(probably porting some parts of it to kernelspace).
One of the problems with a shared framebuffer is that an overlayed V4L stream
may, at the worse case, be sent to up to 4 different GPU's and/or displays, like:
===================+===================
| | |
| D1 +----|---+ D2 |
| | V4L| | |
+-------------|----+---|--------------|
| | | | |
| D3 +----+---+ D4 |
| | |
=======================================
Where D1, D2, D3 and D4 are 4 different displays, and the same V4L framebuffer is
partially shared between them (the above is an example of a V4L input, although
the reverse scenario of having one frame buffer divided into 4 V4L outputs
also seems to be possible).
As the same image may be divided into 4 monitors, the buffer filling should be
synced with all of them, in order to avoid flipping effects. Also, the buffer
can't be re-used until all displays finish reading.
Display API's currently has similar issues. From what I understood from Rob and
Daniel, this is solved there by dynamically allocating buffers. So, we may need to
do something similar to that also at V4L (in a matter of fact, there's currently a
proposal to hack REQBUF's, in order to extend V4L API to allow dynamically creating
more buffers than used by a stream). It makes sense to me to discuss such proposal
together with the above discussions, in order to keep the API consistent.
>From my side, I'm expecting that the responsible(s) for the API proposals to
also provide with open source drivers and userspace application(s),
that allows to test and validate such API RFC.
Thanks,
Mauro
Hi,
Here are my own notes from the Linaro memory management mini-summit in
Budapest. I've written them from my own point of view, which is mostly
V4L2 in embedded devices and camera related use cases. I attempted to
summarise the discussion mostly concentrating into parts which I've
considered important and ignored the rest.
So please do not consider this as the generic notes of the mini-summit.
:-) I still felt like sharing this since it might be found useful by
those who are working with similar systems with similar problems.
Memory buffer management --- the future
=======================================
The memory buffer management can be split to following sub-problems
which may have dependencies, both in implementation and possibly in
the APIs as well:
- Fulfilling buffer allocation requirements
- API to allocate buffers
- Sharing buffers among kernel subsystems (e.g. V4L2, DRM, FB)
- Sharing buffers between processes
- Cache coherency
What has been agreed that we need kernel to recognise a DMA buffer
which may be passed between user processes and different kernel subsystems.
Fulfilling buffer allocation requirements
-----------------------------------------
APIs, as well as devices, have different requirements on the buffers.
It is difficult to come up with generic requirements for buffer
allocation, and to keep the solution future-proof is challenging as
well. In principle the user is interested in being able to share
buffers between subsystems without knowing the exact requirements of
the devices, which makes it possible to keep the requirement handling
internal to the kernel. Whether this is the way to go or not, will be
seen in the future. The buffer allocation remains a problem to be
resolved in the future.
Majority of the devices' requirements could be filled using a few
allocators; one for physically continugous memory and the other for
physically non-contiguous memory of single page allocations. Being
able to allocate large pages would also be beneficial in many cases.
API to allocate buffers
-----------------------
It was agreed there was a need to have a generic interface for buffer
object creation. This could be either a new system call which would be
supported by all devices supporting such buffers in subsystem APIs
(such as V4L2), or a new dedicated character device.
Different subsystems have different ways of describing the properties
of the buffers, such as how the data in the buffer should be
interpreted. The V4L2 has width, height, bytesperline and pixel
format, for example. The generic buffers should not recognise such
properties since this is very subsystem specific information. Instead,
the user which is aware of the different subsystems must come with
matching set of buffer properties using the subsystem specific
interfaces.
Sharing buffers among kernel subsystems
---------------------------------------
There was discussion on how to refer to generic DMA buffers, and the
audience was first mostly split between using buffer IDs to refer to
the buffers and using file handles for the purpose. Using file handles
have pros and cons compared to the numeric IDs:
+ Easy life cycle management. Deallocation of buffers no longer in use
is trivial.
+ Access control for files exists already. Passing file descriptors
between processes is possible throught Unix sockets.
- Allocating extremely large number of buffers would require as many
file descriptors. This is not likely to be an important issue.
Before the day ended, it was felt that the file handles are the right
way to go.
The generic DMA buffers further need to be associated to the subsystem
buffers. This is up to the subsystem APIs. In V4L2, this would most
likely mean that there will be a new buffer type for the generic DMA
buffers.
Sharing buffers between processes
---------------------------------
Numeric IDs can be easily shared between processes while sharing file
handles is more difficult. However, it can be done using the Unix
sockets between any two processes. This also gives automatically
the same access control mechanism as every other file. Access control
mechanisms are mandatory when making the buffer shareable between
processes.
Cache coherency
---------------
Cache coherency is seen largely orthogonal to any other sub-problems
in memory buffer management. In few cases this might have something in
common with buffer allocation. Some architectures, ARM in particular, do
not have coherent caches, meaning that the operating system must know
when to invalidate or clean various parts of the cache. There are two
ways to approach the issue, independently of the cache implementation:
1. Allocate non-cacheable memory, or
2. invalidate or clean (or flush) the cache when necessary.
Allocating non-cacheable memory is a valid solution to cache coherency
handling in some situations, but mostly only when the buffer is only
partially accessed by the CPU or at least not multiple times. In other
cases, invalidating or cleaning the cache is the way to go.
The exact circumstances in which using non-cacheable memory gives a
performance benefit over invalidating or cleaning the cache when
necessary are very system and use case dependent. This should be
selectable from the user space.
The cache invalidation or cleaning can be either on the whole (data)
cache or a particular memory area. Performing the operation on a
particular memory area may be difficult since it should be done to all
mappings of the memory in the system. Also, there is a limit beyond
which performing invalidation or clean for an area is always more
expensive than a full cache flush: on many machines the cache line
size is 64 bytes, and the invalidate/clean must be performed for the
whole buffer, which in cameras could be tens of megabytes in size, per
every cache line.
Mapping buffers to application memory is not always necessary --- the
buffers may only be used by the devices, in which case a scatterlist
of the pages in the buffer is necessary to map the buffer to the IOMMU.
More (impartial :-)) information can be found here:
<URL:http://summit.ubuntu.com/uds-o/meeting/linaro-graphics-memory-managemen…>
<URL:http://summit.ubuntu.com/uds-o/meeting/linaro-graphics-memory-managemen…>
<URL:http://summit.ubuntu.com/uds-o/meeting/linaro-graphics-memory-managemen…>
Regards,
--
Sakari Ailus
sakari.ailus(a)maxwell.research.nokia.com
Hi all,
During the Budapest meetings it was mentioned that you can pass a fd between
processes. How does that work? Does someone have a code example or a link to
code that does that? Just to satisfy my curiosity.
Regards,
Hans